On Languages: Sure, clan language is English. Also, I'm not an RP enforcer on the whole clan-linguistics thing. If you want to say "yes", you can say "yes" instead of "aff". And go nuts with contractions. I don't want to force people to spend a half-hour proofreading a paragraph to make sure all the language is right. (Side note- I played a trueborn clan elemental in a game once, where language was enforced. Yuck. Talking was so unfun I just stopped talking and punched everything, which oddly enough was still in-character.)
On Stats- I didn't get a lot of feedback on it, and I don't want to advertise one way and change course midway without some feedback from the players. So for now, yes, everyone does get a 10pt stat. And I figure REF, INT, and LUCK will be the ones, in general, to get 10s.
On vehicles- I'm not going to convert vehicles en masse to CP 2020. Instead, pick up any of the standard BT books and pull vehicles out of there. A Time of War and Technical Readout 3070 (I think, maybe 3075) have vehicles in them. The prices and availability are all as per those books. In fact, probably should stick that in the equipment thread, so I will.
On cost- Yup, by design. Anything "military grade" I wanted to be expensive. I wanted you to have access to it, but it'd be tough to choose which. Cyberpunk, cyberware was cheap and easy to grab. Of course, Cyberpunk cyberware would tear up your EMP, so ... I have no idea what my point was. Stuff is expensive.
On cowl/faceplate- Mostly asthetics, but one is cheap but costs more humanity, the other is more expensive. So far, humanity isn't a big issue for you all, but never know if it could be. They are external by the way, big hunks of metal grafted to your head. Think Breetai or Stark (Farscape). They may have roleplaying negative effects, but hey, nobody likes getting their face blown off.