Golarion's Inner Sea Region

   
Golarion's Inner Sea Region

Welcome to Golarion


Setting Information

This adventure path will take place in the Inner Sea region of the world of Golarion, a setting created by the good people at Paizo for the Pathfinder game system. If you're not already familiar with the setting, you're in luck, because there are some useful online resources that will help you create your character's background, some of which I will link here.


The World of Golarion

The primary area where this particular campaign will take place will be Numeria, an expansive region located in the northeastern section of the continent of Avistan, although your characters needn't be native to that land, or even any of the neighboring nations, for that matter. Your characters will be agents of the famed Pathfinder Society, so it will be reasonable to write up a character from anywhere in the Inner Sea Region.

Note that you should use caution when using online wiki sites to gather information on the campaign setting, as some of those sites contain spoilers or information that does not jive with the timeline in which these adventures take place. With that said, what follows are some links that you may find useful.

Some additional information on the geography and history of Golarion can be found here:

Geography of Golarion

History of Golarion

There is also some information on the various races and ethnic groups of Golarion, as well as the world's most common languages and religions, posted later in this thread:

Human Ethnicities of Golarion

Major Demihuman Races of Golarion

Languages of Golarion

The Golarion Pantheon


The above sources, and the information posted throughout this thread, give you a general outline of the world of Golarion, but if you would like to read about it in more depth, or to have your own downloadable source of information on the Inner Sea region, there is a World Guide available from paizo that can be downloaded in pdf form at a small cost. It is a beautifully conceived and well written and illustrated piece of literature, but it is not required reading, as you can find all that you will need in the links above.

Pathfinder Campaign Setting - The Inner Sea World Guide

Human Ethnicities of Golarion

If you should choose to play a human, you may choose from among the following ethnicities native to the world of Golarion. Aside from giving your character some background and culture, your choice may also have minor mechanical benefits, such as deciding which regional feats are available to you.

Here is a brief decription of the major human ethnic groups found in the world:



Azlanti
Language: Ancient Azlant
Favored Regions: Absalom, Azlant, Cheliax, Taldor, Andoran, Varisia, Nidal
Favored Deities: Humans claiming Azlanti blood often favor Aroden, last scion of Old Azlant.


Chelaxian
Language: Common
Favored Regions: Chelaxians are most commonly found in the former holdings of Imperial Cheliax, which includes Andoran, Galt, Molthune, Nirmathas, and the southern reaches of Varisa, including such urban centers as Korvosa and Magnimar.
Favored Deities: For many centuries, Chelaxians were almost exclusively worshipers of Aroden, the Last Azlanti. With that god’s death, they have turned to a variety of gods and beliefs, including Erastil, Iomedae, Zon-Kuthon, and the practice of diabolism, venerating the vile devil-court of Asmodeus.


Garundi
Language: Osiriani
Favored Regions: Absalom, Geb, Katapesh, Nex, Osirion, Rahadoum, Thuvia
Favored Deities: Nethys, Sarenrae, Pharasma, Gozreh





Keleshite
Language: Kelish
Favored Regions: Katapesh, Osirion, Nex, Qadira, Taldor
Favored Deities: Abadar, Rovagug, Irori, Sarenrae


Kellid
Language: Hallit
Favored Regions: Numeria, Realm of the Mammoth Lords, the Worldwound
Favored Deities: Desna, Gorum, Minderhal, Rovagug, scattered beast cults


Mwangi
Language: Polyglot
Favored Regions: Bekyar—Bloodcove, Desolation Cape, Sargava, the Shackles, Sodden Lands;
Bonuwat—Bloodcove, Mwangi Coast, Rahadoum, Sargava, the Shackles, Sodden
Lands; Mauxi—Rahadoum, Thuvia; Zenj—Mwangi Expanse, Bandu Hills, the Screaming Jungle, Bloodcove, Sargava
Favored Deities: Bekyar—demon lords; Bonuwat—Shimye-Magalla; Mauxi—Abadar; Zenj—totemism.





Shoanti
Language: Shoanti
Favored Regions: Varisia, the Storval Plateau
Favored Deities: totem spirits (based on tribe)


Taldan
Language: Common
Favored Regions: Absalom, Andoran, Brevoy, Cheliax, Druma, Galt, Isger, Lastwall, Molthune, Nirmathas, Qadira, Taldor
Favored Deities: Abadar, Aroden, Cayden Cailean, Shelyn, Sarenrae, Norgorber, Calistria


Tian
Language: Tien
Favored Regions: Absalom, Katapesh, Lands of the Linnorm Kings, Realm of the Mammoth Lords, Tian Xia, Varisia
Favored Deities: Irori, ancestor worship, animistic nature worship





Ulfen
Language: Skald
Favored Regions: Irrisen, Lands of the Linnorm Kings, Varisia
Favored Deities: Desna, Erastil, Gorum, Torag


Varisian
Language: Varisian
Favored Regions: Everywhere, but most common in Varisia, Ustalav, and Lake Encarthan and surrounding areas
Favored Deities: Calistria, Cayden Cailean, Desna, Erastil, Norgorber, Shelyn, Urgathoa, Zon-Kuthon


Vudrani
Language: Vudrani
Favored Regions: Absalom, Jalmeray, Katapesh, Nex, Osirion
Favored Deities: Gruhastha, Irori, Suyuddha, hundreds of others



Major Demihuman Races of Golarion
Below is a list of all of the major demi-human races as they are described in the Golarion campaign setting sourcebook.


Elves
Language: Elven
Favored Regions: Celwynvian, Kyonin, Mordant Spire, Varisia
Favored Deities: Calistria, Desna, Nethys



Gnomes
Language: Gnome
Favored Regions: Avistan, Cheliax, Katapesh, Mwangi Expanse, Nex, Osirion, River Kingdoms
Favored Deities: Cayden Cailean, Desna, Shelyn, Nethys, Torag, Erastil



Halflings
Language: Common or Halfling
Favored Regions: Andoran, Cheliax, Galt, Isger, Molthune, Nidal, Taldor, Varisia
Favored Deities: Desna, Sarenrae, Erastil, Norgorber





Dwarves
Language: Dwarven
Favored Regions: Five Kings Mountains, Lands of the Linnorm Kings, Mindspin Mountains
Favored Deities: Torag, Gorum, Abadar, Droskar



Half-Elves
Language: Common or Elven
Favored Regions: Truly, half-elves can be found anywhere, in any land, although they are most common in and near the former elf-holds in Varisia and the elf-kingdom of Kyonin. Many have also settled in the great city of Absalom.
Favored Deities: Shelyn, Calistria, Cayden Cailean, Desna, Sarenrae, Nethys, Irori, Lamashtu, Zon-Kuthon



Half-Orcs
Language: Common or Orc
Favored Regions: Absalom, Belkzen, Cheliax, Hold of the Mammoth Lords, Isger, Katapesh, Nex, Nidal, Realm of the Mammoth Lords, River Kingdoms, the Shackles, Ustalav, Varisia
Favored Deities: Gorum, Rovagug, Lamashtu, Calistria, Norgorber, Pharasma, Cayden Cailean



Languages of Golarion

Human Languages
These are the various regional dialects spoken by the major human ethnicities of Golarion:



Non-Human Languages
These are the languages of the major non-human races of Golarion, and also those attributed to particular sects such as druidic. Of course there are many more languages native to the less prominent races of the world. Only the most common are listed here.



Darklands Languages
These are the languages native to races and cultures found in the vast subterranean area of Golarion known as the Darklands. Again, there are probably others as well. These are the most common.



Languages of the Great Beyond
These are the most common languages native to beings from the outer planes.



Dead Languages
These are the ancient languages of Golarion's lost civilizations, and are often the building blocks for most modern languages.

The Golarion Pantheon

The following is a list of the major deities, with some general details, and links to more expanded descriptions. Note that evil gods are not allowed to be selected by PCs as their patron deity, but are listed here for reference.


Good Deities


Cayden Cailean
The Accidental God, The Drunken Hero, The Lucky Drunk
Alignment: Chaotic Good
Cleric Alignments: NG, CG, CN
Domains: Chaos, Charm, Good, Liberation, Strength, Travel
Subdomains: Azata, Exploration, Ferocity, Love, Lust, Resolve
Favored Weapon Group: Finesse Weapons (Rapier)

Desna
The Song of the Spheres; The Great Dreamer; Starsong; The Tender of Dreams; Lady Luck; Resplendent Goddess of Fortune; Goddess of the North Star
Alignment: Chaotic Good
Cleric Alignments: NG, CG, CN
Domains: Chaos, Good, Liberation, Luck, Travel
Subdomains: Azata, Curse, Exploration, Fate, Freedom, Revolution
Favored Weapon Group: Light Blades (Starknife)




Erastil
Old Deadeye; Stag God; Estig the Hunter
Alignment: Lawful Good
Cleric Alignments: LN, LG, NG
Domains: Animal, Community, Good, Law, Plant
Subdomains: Archon, Family, Feather, Fur, Growth, Home
Favored Weapon Group: Bows (Longbow)

Iomedae
The Inheritor; Light of the Sword
Alignment: Lawful Good
Cleric Alignments: LN, LG, NG
Domains: Glory, Good, Law, Sun, War
Subdomains: Archon, Day, Heroism, Honor, Light, Tactics
Favored Weapon Group: Heavy Blades (Longsword)

Sarenrae
The Dawnflower; The Everlight; The Healing Light
Alignment: Neutral Good
Cleric Alignments: LG, NG, CG, N
Domains: Fire, Glory, Good, Healing, Sun
Subdomains: Agathion, Day, Heroism, Light, Restoration, Resurrection
Favored Weapon Group: Heavy Blades (Scimitar)




Shelyn
The Eternal Rose
Alignment: Neutral Good
Cleric Alignments: LG, NG, CG, N
Domains: Air, Charm, Good, Luck, Protection
Subdomains: Agathion, Cloud, Defense, Fate, Love, Purity
Favored Weapon Group: Pole Arms (Glaive)

Torag
Father of Creation
Alignment: Lawful Good
Cleric Alignments: LG, NG, LN
Domains: Artifice, Earth, Good, Law, Protection
Subdomains: Archon, Caves, Construct, Defense, Metal, Toil
Favored Weapon Group: Picks & Hammers (Warhammer)




Neutral Deities


Abadar
God of Walls and Ditches; The Gold-Fisted Judge of the Gods; Master of the First Vault
Alignment: Lawful Neutral
Cleric Alignments: LG, LN, N
Domains: Earth, Law, Nobility, Protection, Travel
Subdomains: Defense, Inevitable, Leadership, Martyr, Metal, Trade
Favored Weapon Group: Crossbows (Light Crossbow)

Gozreh
The Wind and the Waves
Alignment: Neutral
Cleric Alignments: LN, N, CN, NG
Domains: Air, Animal, Plant, Water, Weather
Subdomains: Cloud, Decay, Growth, Oceans, Seasons, Wind
Favored Weapon Group: Spears & Lances (Trident)




Gorum
Lord in Iron
Alignment: Chaotic Neutral
Cleric Alignments: CG, CN, N
Domains: Chaos, Destruction, Glory, Strength, War
Subdomains: Blood, Ferocity, Protean, Rage, Resolve, Tactics
Favored Weapon Group: Heavy Blades (Greatsword)

Irori
Master of Masters; The Perfect Man
Alignment: Lawful Neutral
Cleric Alignments: LG, LN, N
Domains: Healing, Knowledge, Law, Rune, Strength
Subdomains: Inevitable, Language, Memory, Restoration, Resolve, Thought
Favored Weapon Group: Monk Weapons (Unarmed Strike)

Nethys
The All-Seeing Eye
Alignment: Neutral
Cleric Alignments: LN, N, CN, NG
Domains: Destruction, Knowledge, Magic, Protection, Rune
Subdomains: Arcane, Catastrophe, Divine, Defense, Thought, Wards
Favored Weapon Group: Maces & Clubs (Quarterstaff)




Calistria
The Savored Sting; The Lady in the Room; The Unquenchable Fire
Alignment: Chaotic Neutral
Cleric Alignments: CG, CN, N
Domains: Chaos, Charm, Knowledge, Luck, Trickery
Subdomains: Azata, Curse, Deception, Lust, Memory, Thievery
Favored Weapon Group: Finesse Weapons (Whip)

Pharasma
Lady of Graves; Mother of Souls
Alignment: Neutral
Cleric Alignments: LN, N, CN, NG
Domains: Death, Healing, Knowledge, Repose, Water
Subdomains: Ancestors, Ice, Memory, Resurrection, Souls, Thought
Favored Weapon Group: Light Blades (Dagger)




Evil Deities


Asmodeus
The Archfiend; Dark Prince; The First God-Fiend; Lord of Darkness; Lord of Hell; Master of Witches; Prince of Darkness; Prince of Devils; Prince of Hell; Prince of Law; Ruler of Hell
Alignment: Lawful Evil
Cleric Alignments: LE, NE, LN
Domains: Evil, Fire, Law, Magic, Trickery
Subdomains: Arcane, Ash, Deception, Devil, Divine, Smoke
Favored Weapon Group: Maces & Clubs (Heavy Mace)

Norgerber
Reaper of Reputation; Father Skinsaw; The Gray Master; Blackfingers
Alignment: Neutral Evil
Cleric Alignments: CE, NE, LE, N
Domains: Charm, Death, Evil, Knowledge, Trickery
Subdomains: Daemon, Deception, Memory, Murder, Thievery, Thought
Favored Weapon Group: Light Blades (Short Sword)

Urgathoa
The Pallid Princess, Lady Despair
Alignment: Neutral Evil
Cleric Alignments: CE, NE, LE, N
Domains: Death, Evil, Magic, Strength, War
Subdomains: Blood, Daemon, Divine, Ferocity, Murder, Undead
Favored Weapon Group: Picks & Hammers (Scythe)




Lamashtu
The Demon Queen; Mother of Monsters; Demon Mother; Mother of Beasts; Mother of Perversion; Mistress of Insanity; Grandmother Nightmare
Alignment: Chaotic Evil
Cleric Alignments: CE, NE, CN
Domains: Chaos, Evil, Madness, Strength, Trickery
Subdomains: Deception, Demon, Ferocity, Insanity, Nightmare, Thievery
Favored Weapon Group: Heavy Blades (Falchion) or Light Blades (Kukri)

Rovagug
The Rough Beast; the Destroyer; Enemy of the Gods; the Great Destroyer; the Unmaker; the Worldbreaker
Alignment: Chaotic Evil
Cleric Alignments: CE, NE, CN
Domains: Chaos, Evil, Destruction, Weather, War
Subdomains: Blood, Catastrophe, Demon, Protean, Rage, Storms
Favored Weapon Group: Axes (Great Axe)

Zon-Kuthon
The Midnight Lord; The Dark Prince; The Prince of Pain
Alignment: Lawful Evil
Cleric Alignments: LE, NE, LN
Domains: Darkness, Death, Destruction, Evil, Law
Subdomains: Catastrophe, Devil, Loss, Murder, Night, Undead
Favored Weapon Group: Flails & Chains (Spiked Chain)




Other Deities

In addition to the major religions that are listed above, there are also a number of other deities that would be acceptable, although if you want to choose one other than those I've listed, I'd rather you limit your choices to the racial pantheons, and stay away from those that are specific to other continents like the Dragon Kingdoms or Vudra.

Here is a link to where a complete list can be found:

Religions of Golarion

Golarion Calendar

Here is link to a calendar reflecting the months, days and years on Golarion.

The current date as the game begins will be Moonday, the 4th of Arodus, year 4714.

<Golarion Calendar>








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