Looking for a lost system
A long time ago, I played a game here on myth-weavers with a very unique Stat generation. It involved rolling the dice and comparing the number to a scale: Rolling High gave you lots of points to spend in point buy format, but the limit to how many points per attribute was lower, while rolling low gave you few points, but the cap was higher. I can't remember if the Game master made it himself or if he got it from somewhere, but I would very much like to use it in my upcoming game.
The terrible thing is: I don't remember the game name, or any of the players... Google has been unhelpful, and my post history only goes back 500 posts... I plea to the Myth-weavers! Does anyone know where I can find this system?