Character Building: Rules and Questions
Roll Attributes. (Myth weaver has a built in, cheater resistant, dice roller.)
4d6. Reroll 1's. Drop Lowest.
Roll Six Times.
Then apply -2 across the board for physical stats and -1 for mental ones. (Don't worry, it's compensated, more once I know your class, race and stats.)
Race.
Simply use This.
Class:
Any Pathfinder
Any questions, bonuses and munchkin-isms discussed here.
Starting Level: 1 (or 2 if all three accepted players give a persuasive, convergent argument for it.)
Flaws: up to 2. Must be somewhat In character.
House rule:
Feat gains at Levels 1, 3, 5, 7, 9, 11 etc...
4d6. Reroll 1's. Drop Lowest.
Roll Six Times.
Then apply -2 across the board for physical stats and -1 for mental ones. (Don't worry, it's compensated, more once I know your class, race and stats.)
Race.
Simply use This.
Class:
Any Pathfinder
Any questions, bonuses and munchkin-isms discussed here.
Starting Level: 1 (or 2 if all three accepted players give a persuasive, convergent argument for it.)
Flaws: up to 2. Must be somewhat In character.
House rule:
Feat gains at Levels 1, 3, 5, 7, 9, 11 etc...




