Hybrid games are now allowed on Myth Weavers without permission. A hybrid game is defined as a game that may be played through other means, but which uses Myth Weavers resources such as sheets or an OOC forum.
Games which do not utilize Myth Weavers resources in any manner are still prohibited and ads for such will be removed.
Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
Steampunk setting, few people, Definitly posting interest !
1. I'm an experienced Rper with no real experience with Fate (but i have the rulebook PDF)
2. I love the Victorian Era. I love steampunk. I am very very familiar with this time in history.
3. I've played Vampire the Masquerade, and Call of Cthulhu, I loved both.
4. I'd love from the game - well, mystery, science fiction, a sense of horror and the unknown. I'm a fan of Call of Cthulhu and Sanctuary.
5. I think we're successful if everyone keeps playing and has a good time.
My first truly relevant question - if we do up stats, what is the CPL ( cmpaign power level) - we should create with.
Hmmm, it's steampunk in the sense of having supernatural elements added to Victorian-era Great Britain, but as far as we PCs are concerned (at the moment at least), it's just normal 1880's London. No anachronistic technology, no elves or dwarves or whatnot wandering the streets, etc.
Also, hi everyone, I'm the returning player mentioned. I play Robert Gideon Henley, a widowed 40-something reporter working for The Illustrated Police News (an actual paper that ran during that time). Feel free to ask me any questions you might have about my character, the game or the DM. Though I can guarantee you that any answers to the last two will be overwhelmingly positive. Omnis has been running this since 2010 and I simply cannot sing his praises enough as a storyteller.
The power level (found here on the wiki Omnis made for the game) is Expert, with 24 points to spend on abilities (though abilities can only have a maximum of three points each) and three Expert Advantages.
Also should mention that I'm new to the FATE system too, though Omnis and I have been going through a bit of a practice story just to get the feel for it.