Alpha sheets can now be added to games via the edit option in the alpha sheet display. In addition, statblock embedding should also work for the [sb=show][/sb] tags. Any problems, please post in experimental features with links to the sheet and the game.
This application is not finished yet but I wanted to give an impression since the deadline's approaching.
Part of the Nutshell is done, Appearance & Mannerisms is done and there are a few stories in "Story Time", the rest is work in progress.
- Edit - Ok, I've added several stories and finished those that were not done yet. I've also added stuff to the "Nutshell" and completed the "Personality & Other Important Aspects" as well as the background category. Moreover, I've added a potential reason for why the Mourning happened. This is not what my character believes though.
Please note, that the background is just a summary that is not meant to display any kind of story-telling skills.
The stories in "Story Time" precede the rest of the application in terms of how it all developed in my head. That is why the stories contain the most valuable information when it comes to getting a feeling for the character.
It's still work in progress but should be much better now than before.
I believe the item in the Cyran heraldry is actually a bellows (the thing a smith uses to pump air into a forge.) I could be wrong, though. But it goes along with the Cyran theme of creativity and productivity.
You are both right Crown and bell on a field of green, above a hammer and bellows. At least, that's what Five Nations says.
@jalapeno_dude: Once again, thanks for the feedback! I've got to hit the hay here so I can rise again for work in the morning, but I've fixed the d'/ir' confusion. I'll be updating everything else as soon as I have the occasion tomorrow.
On the subject of Sebastian's advancement - I've got a couple of ideas whirling around in my head, but I think it's going to be a combination of talent (writing some impressive policy/speeches/diplomatic material,) combined with some less... meritorious persuasion - probably something wherein Sebastian does some personal favors to help Rayne either indulge in a particular pastime or help him maneuver politically - quite possibly a bit of both. Being introduced to the "realities of the system" is the reason for the disillusionment Sebastian experienced regarding his superior between the two vignettes, although I hadn't elaborated on it yet.
Regarding the Blood of Vol - He'd probably be sympathetic to some of their teachings, but the blood fetish would probably put him off a bit. The Blood has always seemed to me like the goth version of the Godsmen from Planescape (Since they're pretty much *exactly* Godsmen with lots of black makeup on. ) Sebastian would definitely be sympathetic to the elements of their doctrine that promote meritocracy and decry a reliance on salvation through grace, especially the part about avoiding the sucktastic afterlife. Although Sebastian is probably not aware of the true metaphysics behind Eberron... Yet.
Short version - he'd definitely be sympathetic to their views, but his time has pretty much always been taken up with his work or his wife, so he probably wouldn't be significantly involved in the organization. I'll be pondering Sebastian's exact religious views so I can provide a more elaborate answer.
Oh, by the way, I'd just like to say that I'm pretty impressed the with the caliber of submissions that people have been creating. Really great job guys. Also, I've added a few more IC things relating to Taelin's past.
Oh I agree so much with you Pumpkin and Snark they're amazing. A lot of scary competition in here. Back to reading how to write strong classical female characters.
@JD: Question 3 came out a little more harsh then what I wanted. I've changed the last couple paragraphs to be closer to what I want for her. I also added a lot to the ooc to put it into context and answer your questions. Hopefully this will be more agreeable.
Is the touch of silver actively harmful to werewolves? I thought it was just that they despised it and that it overcame their natural defences (ie, more the "I don't like touching silver" than the "touching silver burns me" case). Either way, I'll show it in one of the other stories - which will probably only come on wednesday/thursday, due to some stuff that came up.