Licker
Affiliations: Solo D8, Buddy D6, Team D4
Distinctions: Bio Organic Weapon, Blind, Exposed Brain
Power Sets:
T-Virus Enhancements
Elongated Tongue D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8, Rookie Senses D6, Rookie Speed D6, Wallcrawling D6
SFX:
Claws & Fangs. Add a D6 to your dice pool for an attack action and step back highest die in pool by -1. Step up physical stress inflicted by +1.
SFX:
Grapple. Add D6 and step up your effect die +1 when inflicting a
Tongue Speared complication on a target.
SFX:
Infection. Whenever physical trauma is dealt to a target, that target becomes infected. Without special treatment the infection will kill the target, and turn them into a zombie upon their death.
Limit:
Overstim. On a sonic - or non-sight based sensory attack, shutdown
Rookie Senses to add D4 to the doom pool. Activate an opportunity to recover power.
Limit:
Zombie. Step up or add D6 to the doom pool when affected by zombie-specific Milestones and tech.
Specialties:
Acrobatic Rookie D6, Combat Rookie D6, Covert Expert D8, Menace Expert D8
ID: Varies
History:
The name "Licker" was given to this creature by the officers at the Raccoon City Police Department for their incredibly long tongues.
The most striking changes that occur when a zombie, normally in the transition from a Crimson Head to a Licker, are the exposed brain tissue, an increase in muscle development, and the total loss of skin. Because of the lack of skin-constraint and the development of muscular tissue, the Licker is very agile, capable of performing surprising jumps to incredible heights and distances and moving much more rapidly. Their quadrupedal bone structure makes it more suitable for them to crawl about on all fours. The Licker also uses its talons to scale vertical structures and ceilings with ease. This allows the creature to use predatory tactics to surprise their prey. These new hunting strategies also showcase its increased primal intellect. Finally, its elongated tongue is shown to be enormously powerful, capable of piercing human flesh and often being used to decapitate its prey. Although naturally quiet and a master of ambushes, the presence of a Licker can often be hinted at by the sound of their raw flesh and claws scraping against whatever surface they happen to be crawling along, as well as a sibilant hissing sound. When attacking or incurring damage, a Licker will also make a variety of screeching sounds, producing a particularly agonized scream when killed.
Lickers have lost the use of their eyes entirely and cannot track prey by sight. Their super developed hearing however more than compensates for the loss. Upon detecting potential prey it will attack full force with teeth, tongue and claws, often alerting others of its kind in the vicinity as well. Weapons that emit very little sound, such as the bowgun, are especially useful against these blind B.O.W.s.