Notices


Dynamic Stat Blocks

 
Dynamic Stat Blocks



Notes:
  • These statblocks will be my official source of record for your character's mechanics. Of course you are free to reference them as well. It should make finding things very simple and allow you to get right to posting.
  • If you use sheetdice, make sure that your sheet is cross-referenced with your block here.
  • At the top of your statblock you will find a link to your post in the character build thread. There you will find SRD links to everything about your character, and/or descriptions of house ruled features.
  • Statblocks wil be updated round by round, so when posting in the game thread, you need only concern yourself with modifiers in the current round.
  • Temporary modifiers, conditions and effects will be added to your statblock during an action sequence, including an up to date duration, with bonuses or positive effects shown in green text, and penalties or negative effects shown in red text.

Aegon Skye (Karsh)
CN Elf Ranger // Magus (Bladebound) <Build Details>

Hero Points: 1

HP: 9/19

Current Conditions/Duration:
[+1 Enhanced Weaponry-magus (5/10 rounds remaining)]
[Slowed, 1/4 rounds remaining; can only move at half speed, can only take a standard or move action each round, cannot take full round actions, -1 to attack, AC and reflex saves.]

Stats: Str: 15, Dex: 15, Con: 13, Int: 17, Wis: 13, Cha: 12

Init: +4 (+2 dex, +2 trait), Senses: low-light vision, Perception: +8

Speed: 30
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Satylvaness Sylvari (LucianV)
CG elf Rogue (Acrobat) / Magus (Singer of Blades) <Build Details>

Hero Points: 1

HP: 16/18

Current Conditions/Duration:
[+1 Enhanced Weaponry-magus (7/10 rounds remaining)]

Stats: Str: 13, Dex: 18, Con: 13, Int: 19, Wis: 13, Cha: 14

Init: +6 (+4 dex, +2 trait), Senses: low-light vision, Perception: +8

Speed: 30
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Jan (Crossroad)
TN Human Fighter / Ninja <Build Details>

Hero Points: 1

HP: 8/21

Current Conditions/Duration:
[Slowed, 1/4 rounds remaining; can only move at half speed, can only take a standard or move action each round, cannot take full round actions, -1 to attack, AC and reflex saves.]

Stats: Str: 18, Dex: 15, Con: 13, Int: 14, Wis: 11, Cha: 15

Init: +2 (+2 dex), Senses: Perception: +5

Speed: 30 without armored coat/20 with armored coat
Conditional:
[can gain 20' additional movement, swift action, 1 ki point (ninja)]
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Gozzik Redknife (KingGoblin)
CG Halfling Ranger / Barbarian (Titan Mauler) <Build Details>

Hero Points: 3

HP: 22/24
Enraged: 26/28
Conditional:

Current Conditions/Duration:
[fatigued, 8/8 rounds remaining, -2 str and dex, cannot run or charge]

Stats: Str: 13, Dex: 16, Con: 14, Int: 12, Wis: 13, Cha: 14
Enraged: Str: 17, Con: 18
Conditional:
[Str: 11, Dex: 14 (fatigue)]

Init: +3 (+3 dex), Senses: Perception: +5

Speed: 20 /
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Brego Longdon (Mick the Rogue)
TN Human Fighter / Bard <Build Details>

Hero Points: 2

HP: 17/19

Current Conditions/Duration:
[Bardic Performance-Inspire Courage: +1 morale bonus to attack rolls, weapon damage rolls andsaves vs charm, fear]

Stats: Str: 11, Dex: 16, Con: 11, Int: 15, Wis: 11, Cha: 18

Init: +3 (+3 dex), Senses: Perception: +5

Speed: 30
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Veritas Shin'ar (Kuroimaken)
TN Half-Elf Monk (Hungry Ghost Monk) / Summoner (Synthesist) <Build Details>

Hero Points: 1

HP: 15/17
Eidolon: 0/18 (temp hp)
Conditional:
Fused:[when eidolon's temp hp are reduced to 0, can sacrifice any number of own hp and transfer them to eidolon, free action (fused link)]

Current Conditions/Duration:
[poisoned (-4 str)]
[Slowed, 2/4 rounds remaining; can only move at half speed, can only take a standard or move action each round, cannot take full round actions, -1 to attack, AC and reflex saves.]

Stats: Str: 10, Dex: 15, Con: 15, Int: 14, Wis: 17, Cha: 16
Fused: Str: 13, Dex: 13, Con: 13
Conditional:
[-4 Str damage (poison)]

Init: +4 (+2 dex, +2 trait), Senses: low-light vision, Perception: +8
Fused: Init +3 (+1 dex), Senses: darkvision

Speed: 30
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