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<source>http://www.myth-weavers.com</source>
<cname>R2-V8</cname>
<template></template>
<templateid>13</templateid>
<data>
<node name="Age"></node>
<node name="ajax">0</node>
<node name="ArmorBonus"></node>
<node name="ArmorCheck"></node>
<node name="ArmorDex"></node>
<node name="ArmorMisc"></node>
<node name="ArmorName"></node>
<node name="ArmorSpecial"></node>
<node name="ArmorSpeed"></node>
<node name="ArmorType"></node>
<node name="ArmorWeight"></node>
<node name="BirthDate"></node>
<node name="Campaign"></node>
<node name="Cash">0 credits</node>
<node name="Cha">8</node>
<node name="ChaMod">-1</node>
<node name="ChaTemp"></node>
<node name="ChaTempMod"></node>
<node name="Class">Noble 1/Scoundrel 2</node>
<node name="Con"></node>
<node name="Condition">1</node>
<node name="CondVal"></node>
<node name="ConMod"></node>
<node name="ConTemp"></node>
<node name="ConTempMod"></node>
<node name="DarkSidePt">0</node>
<node name="Destiny"></node>
<node name="DestinyPt">2</node>
<node name="Dex">12</node>
<node name="DexMod">+1</node>
<node name="DexTemp"></node>
<node name="DexTempMod"></node>
<node name="EncumbranceMiscMultiplier"></node>
<node name="EncumbranceSizeMultiplier">0.75</node>
<node name="Eyes"></node>
<node name="Feat01">Feats:</node>
<node name="Feat02">1 - Linguist (Noble1)</node>
<node name="Feat03">1 - Weapons (Simple) (Noble1)</node>
<node name="Feat04">1 - Skill Focus (mechanics) (reprogrammed, Noble1)</node>
<node name="Feat05">1 - Skill Focus (Use Computer) (Chassis Bonus)</node>
<node name="Feat06">1 - Rapport (FU34) (Level 1)</node>
<node name="Feat07">2 - Skill Training (Stealth) (Scoundrel 1)</node>
<node name="Feat08">3 - Scavenger (FU35) (Level 3)</node>
<node name="Feat09">3 - Tech Specialist (SotG20) (Scoundrel 2)</node>
<node name="Feat10"></node>
<node name="Feat11"></node>
<node name="Feat12"></node>
<node name="Feat13"></node>
<node name="Feat14"></node>
<node name="Feat15"></node>
<node name="Feat16"></node>
<node name="Feat17"></node>
<node name="Feat18"></node>
<node name="Feat19"></node>
<node name="Feat20"></node>
<node name="Feat21"></node>
<node name="Feat22"></node>
<node name="Feat23"></node>
<node name="Feat24"></node>
<node name="Feat25">Talents:</node>
<node name="Feat26">1 - Adept Assistant (FU102) (Noble1)</node>
<node name="Feat27">2 - On-Board System Link (Sca26) (Scoundrel 1)</node>
<node name="Feat28"></node>
<node name="Feat29"></node>
<node name="Feat30"></node>
<node name="Feat31"></node>
<node name="Feat32"></node>
<node name="Feat33"></node>
<node name="Feat34"></node>
<node name="Feat35"></node>
<node name="Feat36"></node>
<node name="Feat37"></node>
<node name="Feat38"></node>
<node name="Feat39"></node>
<node name="Feat40"></node>
<node name="Feat41"></node>
<node name="Feat42"></node>
<node name="Feat43"></node>
<node name="Feat44"></node>
<node name="Feat45"></node>
<node name="Feat46"></node>
<node name="Feat47"></node>
<node name="Feat48"></node>
<node name="firstload">false</node>
<node name="ForcePt">7</node>
<node name="Fort">14</node>
<node name="FortAbility">1</node>
<node name="FortCBonus">0</node>
<node name="FortDefense">14</node>
<node name="FortLvorArm">3</node>
<node name="FortMisc">0</node>
<node name="Gear01">Wheeled locomotion (speed 6)</node>
<node name="Gear0101Loc"></node>
<node name="Gear01W"></node>
<node name="Gear02">Walking locomotion (speed 4)</node>
<node name="Gear0201Loc"></node>
<node name="Gear02W"></node>
<node name="Gear03">Magnetic feet</node>
<node name="Gear0301Loc"></node>
<node name="Gear03W"></node>
<node name="Gear04">Heuristic Processor</node>
<node name="Gear0401Loc"></node>
<node name="Gear04W"></node>
<node name="Gear05">6 tool appendages</node>
<node name="Gear0501Loc"></node>
<node name="Gear05W"></node>
<node name="Gear06">1 claw appendage</node>
<node name="Gear0601Loc"></node>
<node name="Gear06W"></node>
<node name="Gear07">Astrogation buffer (5 memory units)</node>
<node name="Gear0701Loc"></node>
<node name="Gear07W"></node>
<node name="Gear08">Diagnostics package</node>
<node name="Gear0801Loc"></node>
<node name="Gear08W"></node>
<node name="Gear09">Internal storage (2kg)</node>
<node name="Gear0901Loc"></node>
<node name="Gear09W"></node>
<node name="Gear10">Tool Kit</node>
<node name="Gear1001Loc">Appendages</node>
<node name="Gear10W">1</node>
<node name="Gear11">Security Kit</node>
<node name="Gear1101Loc">Appendages</node>
<node name="Gear11W">1</node>
<node name="Gear12">Holorecorder</node>
<node name="Gear1201Loc"></node>
<node name="Gear12W">0.1</node>
<node name="Gear13">Holoprojector</node>
<node name="Gear1301Loc"></node>
<node name="Gear13W">0.5</node>
<node name="Gear14">Hidden Core</node>
<node name="Gear1401Loc"></node>
<node name="Gear14W">1</node>
<node name="Gear15">Specialized Subprocessor (Mechanics)</node>
<node name="Gear1501Loc"></node>
<node name="Gear15W">2</node>
<node name="Gear16">Improved Sensor Package</node>
<node name="Gear1601Loc"></node>
<node name="Gear16W">2.5</node>
<node name="Gear17">Comlink, Internal</node>
<node name="Gear1701Loc"></node>
<node name="Gear17W">0.1</node>
<node name="Gear18">Halo Lamp</node>
<node name="Gear1801Loc"></node>
<node name="Gear18W">1</node>
<node name="Gear19"></node>
<node name="Gear1901Loc"></node>
<node name="Gear19W"></node>
<node name="Gear20"></node>
<node name="Gear2001Loc"></node>
<node name="Gear20W"></node>
<node name="Gear21"></node>
<node name="Gear2101Loc"></node>
<node name="Gear21W"></node>
<node name="Gear22"></node>
<node name="Gear2201Loc"></node>
<node name="Gear22W"></node>
<node name="Gear23"></node>
<node name="Gear2301Loc"></node>
<node name="Gear23W"></node>
<node name="Gear24"></node>
<node name="Gear2401Loc"></node>
<node name="Gear24W"></node>
<node name="Gear25"></node>
<node name="Gear2501Loc"></node>
<node name="Gear25W"></node>
<node name="Gear26"></node>
<node name="Gear2601Loc"></node>
<node name="Gear26W"></node>
<node name="Gear27"></node>
<node name="Gear2701Loc"></node>
<node name="Gear27W"></node>
<node name="Gear28"></node>
<node name="Gear2801Loc"></node>
<node name="Gear28W"></node>
<node name="Gear29"></node>
<node name="Gear2901Loc"></node>
<node name="Gear29W"></node>
<node name="Gear30"></node>
<node name="Gear3001Loc"></node>
<node name="Gear30W"></node>
<node name="Gear31">Licence for Hidden Core</node>
<node name="Gear3101Loc"></node>
<node name="Gear31W"></node>
<node name="Gear32">Feat Packgage (Skill Focus - Mechanics)</node>
<node name="Gear3201Loc"></node>
<node name="Gear32W"></node>
<node name="Gender"></node>
<node name="Handedness"></node>
<node name="Height">1.07 m</node>
<node name="HitDice">6</node>
<node name="HPCurrent">27</node>
<node name="HPTotal">27</node>
<node name="id">298146</node>
<node name="InitTotalMod">+2</node>
<node name="Int">18</node>
<node name="IntMod">+4</node>
<node name="IntTemp"></node>
<node name="IntTempMod"></node>
<node name="Lang1">Binary , Basic , HighGalactic</node>
<node name="Lang2">Shyriiwook , JawaTrade , Bocce</node>
<node name="Lang3">Huttese , Rodese , Bothese</node>
<node name="Lang4">Ryl , MilitarySign , Dosh</node>
<node name="Lang5"></node>
<node name="Lang6"></node>
<node name="Lang7"></node>
<node name="Lang8"></node>
<node name="Level">3</node>
<node name="MABBase">2</node>
<node name="MABMisc">0</node>
<node name="MABSize">0</node>
<node name="MABStr">1</node>
<node name="MABTemp">0</node>
<node name="MBAB">+3</node>
<node name="MiscBonus"></node>
<node name="Name">R2-V8</node>
<node name="PicURL">http://www.myth-weavers.com/attachment.php?attachmentid=30559</node>
<node name="Player">BlackPhoenix</node>
<node name="RABBase">2</node>
<node name="RABDex">1</node>
<node name="RABMisc">0</node>
<node name="RABSize">0</node>
<node name="RABTemp">0</node>
<node name="Race">2nd Degree droid</node>
<node name="RBAB">+3</node>
<node name="Reflex">17</node>
<node name="ReflexAbility">1</node>
<node name="ReflexCBonus">2</node>
<node name="ReflexLvorArm">3</node>
<node name="ReflexMisc">1</node>
<node name="SBGenUponSave">on</node>
<node name="Size">Small</node>
<node name="Skill01">acrobatics</node>
<node name="Skill01Ab">Dex</node>
<node name="Skill01AbMod">1</node>
<node name="Skill01HalfLevel">1</node>
<node name="Skill01MiscMod">0</node>
<node name="Skill01Mod">+2</node>
<node name="Skill02">Athletics</node>
<node name="Skill02Ab">Str</node>
<node name="Skill02AbMod">1</node>
<node name="Skill02HalfLevel">1</node>
<node name="Skill02MiscMod">0</node>
<node name="Skill02Mod">+2</node>
<node name="Skill03">deception</node>
<node name="Skill03Ab">Cha</node>
<node name="Skill03AbMod">-1</node>
<node name="Skill03HalfLevel">1</node>
<node name="Skill03MiscMod">0</node>
<node name="Skill03Mod">+0</node>
<node name="Skill04">endurance</node>
<node name="Skill04Ab">Con</node>
<node name="Skill04AbMod">0</node>
<node name="Skill04HalfLevel">1</node>
<node name="Skill04MiscMod">0</node>
<node name="Skill04Mod">+1</node>
<node name="Skill05">gather information</node>
<node name="Skill05Ab">Cha</node>
<node name="Skill05AbMod">-1</node>
<node name="Skill05HalfLevel">1</node>
<node name="Skill05MiscMod">0</node>
<node name="Skill05Mod">+0</node>
<node name="Skill06">initiative</node>
<node name="Skill06Ab">Dex</node>
<node name="Skill06AbMod">1</node>
<node name="Skill06HalfLevel">1</node>
<node name="Skill06MiscMod">0</node>
<node name="Skill06Mod">+2</node>
<node name="Skill07">knowledge</node>
<node name="Skill07Ab">Int</node>
<node name="Skill07AbMod">4</node>
<node name="Skill07HalfLevel">1</node>
<node name="Skill07MiscMod">0</node>
<node name="Skill07Mod">+10</node>
<node name="Skill07Trained">on</node>
<node name="Skill08">mechanics</node>
<node name="Skill08Ab">Int</node>
<node name="Skill08AbMod">4</node>
<node name="Skill08HalfLevel">1</node>
<node name="Skill08MiscMod">0</node>
<node name="Skill08Mod">+15</node>
<node name="Skill08SkillFocus">on</node>
<node name="Skill08Trained">on</node>
<node name="Skill09">perception</node>
<node name="Skill09Ab">Wis</node>
<node name="Skill09AbMod">1</node>
<node name="Skill09HalfLevel">1</node>
<node name="Skill09MiscMod">2</node>
<node name="Skill09Mod">+9</node>
<node name="Skill09Trained">on</node>
<node name="Skill10">persuasion</node>
<node name="Skill10Ab">Cha</node>
<node name="Skill10AbMod">-1</node>
<node name="Skill10HalfLevel">1</node>
<node name="Skill10MiscMod">0</node>
<node name="Skill10Mod">+0</node>
<node name="Skill11">pilot</node>
<node name="Skill11Ab">Dex</node>
<node name="Skill11AbMod">1</node>
<node name="Skill11HalfLevel">1</node>
<node name="Skill11MiscMod">0</node>
<node name="Skill11Mod">+7</node>
<node name="Skill11Trained">on</node>
<node name="Skill12">ride</node>
<node name="Skill12Ab">Dex</node>
<node name="Skill12AbMod">1</node>
<node name="Skill12HalfLevel">1</node>
<node name="Skill12MiscMod">0</node>
<node name="Skill12Mod">+2</node>
<node name="Skill13">stealth</node>
<node name="Skill13Ab">Dex</node>
<node name="Skill13AbMod">1</node>
<node name="Skill13HalfLevel">1</node>
<node name="Skill13MiscMod">5</node>
<node name="Skill13Mod">+12</node>
<node name="Skill13Trained">on</node>
<node name="Skill14">survival</node>
<node name="Skill14Ab">Wis</node>
<node name="Skill14AbMod">1</node>
<node name="Skill14HalfLevel">1</node>
<node name="Skill14MiscMod">0</node>
<node name="Skill14Mod">+2</node>
<node name="Skill15">treat injury</node>
<node name="Skill15Ab">Wis</node>
<node name="Skill15AbMod">1</node>
<node name="Skill15HalfLevel">1</node>
<node name="Skill15MiscMod">0</node>
<node name="Skill15Mod">+2</node>
<node name="Skill16">use computer</node>
<node name="Skill16Ab">Int</node>
<node name="Skill16AbMod">4</node>
<node name="Skill16HalfLevel">1</node>
<node name="Skill16MiscMod">0</node>
<node name="Skill16Mod">+15</node>
<node name="Skill16SkillFocus">on</node>
<node name="Skill16Trained">on</node>
<node name="Skill17">use the force</node>
<node name="Skill17Ab">Cha</node>
<node name="Skill17AbMod">-1</node>
<node name="Skill17HalfLevel">1</node>
<node name="Skill17MiscMod">0</node>
<node name="Skill17Mod">+0</node>
<node name="Skill18"></node>
<node name="Skill18Ab">Str</node>
<node name="Skill18AbMod">1</node>
<node name="Skill18HalfLevel">1</node>
<node name="Skill18MiscMod">0</node>
<node name="Skill18Mod">+2</node>
<node name="Skill19"></node>
<node name="Skill19Ab">Str</node>
<node name="Skill19AbMod">1</node>
<node name="Skill19HalfLevel">1</node>
<node name="Skill19MiscMod">0</node>
<node name="Skill19Mod">+2</node>
<node name="Skill20"> </node>
<node name="Skill20Ab"></node>
<node name="Skill20AbMod">0</node>
<node name="Skill20HalfLevel">1</node>
<node name="Skill20MiscMod">0</node>
<node name="Skill20Mod">+1</node>
<node name="Skin"></node>
<node name="SpecCombAct1">
| Aboard starship/vehicle, plugged into the ship's systems, can reroute power or recharge shields as two swift actions |
On-Board System Link</node>
<node name="SpecCombAct2">
| Provides one extra swift action per turn, for Mechanics skill checks only. |
Specialized Subprocessor</node>
<node name="SpecCombAct3"></node>
<node name="SpecCombAct4"></node>
<node name="SpecCombAct5"></node>
<node name="SpecCombAct6"></node>
<node name="SpecCombAct7"></node>
<node name="SpecCombAct8"></node>
<node name="Speed">6</node>
<node name="Str">12</node>
<node name="StrMod">+1</node>
<node name="StrTemp"></node>
<node name="StrTempMod"></node>
<node name="TBAB">2</node>
<node name="TotalDmgThrshld">14</node>
<node name="Weapon1"></node>
<node name="Weapon1AB"></node>
<node name="Weapon1Ammo"></node>
<node name="Weapon1Crit"></node>
<node name="Weapon1Damage"></node>
<node name="Weapon1Range"></node>
<node name="Weapon1Size"></node>
<node name="Weapon1Special"></node>
<node name="Weapon1Type"></node>
<node name="Weapon1Weight"></node>
<node name="Weapon2"></node>
<node name="Weapon2AB"></node>
<node name="Weapon2Ammo"></node>
<node name="Weapon2Crit"></node>
<node name="Weapon2Damage"></node>
<node name="Weapon2Range"></node>
<node name="Weapon2Size"></node>
<node name="Weapon2Special"></node>
<node name="Weapon2Type"></node>
<node name="Weapon2Weight"></node>
<node name="Weapon3"></node>
<node name="Weapon3AB"></node>
<node name="Weapon3Ammo"></node>
<node name="Weapon3Crit"></node>
<node name="Weapon3Damage"></node>
<node name="Weapon3Range"></node>
<node name="Weapon3Size"></node>
<node name="Weapon3Special"></node>
<node name="Weapon3Type"></node>
<node name="Weapon3Weight"></node>
<node name="Weapon4"></node>
<node name="Weapon4AB"></node>
<node name="Weapon4Ammo"></node>
<node name="Weapon4Crit"></node>
<node name="Weapon4Damage"></node>
<node name="Weapon4Range"></node>
<node name="Weapon4Size"></node>
<node name="Weapon4Special"></node>
<node name="Weapon4Type"></node>
<node name="Weapon4Weight"></node>
<node name="Weight">38 kg</node>
<node name="Will">16</node>
<node name="WillAbility">1</node>
<node name="WillCBonus">2</node>
<node name="WillLvorArm">3</node>
<node name="WillMisc">0</node>
<node name="Wis">13</node>
<node name="WisMod">+1</node>
<node name="WisTemp"></node>
<node name="WisTempMod"></node>
<node name="XPCurrent">3912</node>
<node name="XPNext">6000</node>
<node name="char_contacts"></node>
<node name="char_description"></node>
<node name="char_enemies"></node>
<node name="char_flaws"></node>
<node name="char_personality"></node>
<node name="char_traits"></node>
<node name="Notes">Trained in all Knowledge skills (Bureaucracy, Galactic Lore, Life Sciences, Physical Sciences, Social Sciences, Tactics, Technology).
Background: Marooned, no -5 penalty repairing itself.
Reprogrammed Noble starting feat Weapons (Pistol) to Skill Focus (Mechanics)
| While aboard a starship or vehicle and plugged into the ship's systems by scomp link, droid socket, or basic data port, you can reroute power or recharge shields as two swift actions instead of three. |
On-Board System Link
</node>
<node name="private_notes">Level 4: Scoundrel 3
Talent: Gimmick
+1 INT, +1 WIS
Level 5: Scoundrel 4
Scoundrel 4 bonus feat: Skill Focus (Perception)
Level 6: Scoundrel 5
Talent: Trace
Level 6 feat: Starship Designer (SotG20)
Level 7: Scoundrel 6
Scoundrel 6 Bonus feat: ???
Level 8: Scoundrel 7
Talent: Vehicle Mechanic (FU102)
+1 INT, +1 WIS
Level 9: Scoundrel 8
Scoundrel 8 bonus feat: Superior Tech (SaV24)
Level 9 feat: Adaptable Talent (Knack) (GoI25)</node>
<node name="statsummary">
R2-V8
2nd Degree droid Noble 1/Scoundrel 2
HP 27/27,
Condition Normal
Damage Threshold 14
Defenses: Fort 14,
Ref 17,
Will 16
Force Points 7,
Destiny Points 2
Special Actions: | Aboard starship/vehicle, plugged into the ship's systems, can reroute power or recharge shields as two swift actions |
On-Board System Link,
| Provides one extra swift action per turn, for Mechanics skill checks only. |
Specialized Subprocessor
Additional Information:
Aid Another: +5 Adept Assistant
+2 Rapport
+4 (INT bonus) Droid Manufacturer (Industrial Automaton) |
+11 Mechanics,
+5 Adept Assistant
+2 Rapport |
+7 Pilot or Use Computer,
+4 everything else</node>
<node name="text1"></node>
<node name="text2">
Aid Another: +5 Adept Assistant
+2 Rapport
+4 (INT bonus) Droid Manufacturer (Industrial Automaton) |
+11 Mechanics,
+5 Adept Assistant
+2 Rapport |
+7 Pilot or Use Computer,
+4 everything else</node>
</data>
</character>