The concept is a Samsaran wizard who, through his various past lives, has discovered a method for successfully casting the various cure spells. He is dismayed and slightly insulted that most truely dedicated magical healers in the world only gain their power through either a divine force, or through some other suspect spiritual power. He believes that true spellcasters (generously including sorcerers in that description) should be capable of healing, without the benefit or intervention of some patron deity or spirit.
So he has embarked on a quest of the flesh, intent on discovering healing magic, and then disseminating his findings to other enterprising arcane casters. Possibly even founding a society of purely arcane healers.
Mechanically he is a 2nd level samsaran wizard with an Int of 18. The Mystic Past Life ability has added 5 spells to his wizard spell list from the bard spell list: Cure Light Wounds, Cure Moderate Wounds, Cure Serious Wounds, and Cure Critical Wounds. I'd like the fifth spell to be a good buff that is not normally on the sor/wiz list that would allow me to tag multiple allies. Mass Cure Light and Mass Cure Mod are good, but I'd prefer something lower level for the higher chance I'd be able to cast it at some point.
I'm looking for feats, traits, spells, and possibly even magic items that would fit the theme. Unfortunately, most necromancer spells do -not- fit the theme. Spectral Hand will be very useful, but most other necromancer spells don't really fit the theme.
While technically a necromancer, my character does not deal with undead. He would consider the practice and manipulation of corpses and undeath to be evil and decidedly vile.
Any suggestions would be appreciated.