Posting Expectation: 1 post / 2 days at a minimum, please. I have no desire to NPC your characters and will not do so unless I have no other reasonable choice. Let me know as far ahead of time as possible if you won't be able to make this. Thank you. I will do my utmost to abide by these rules myself extend the same courtesy of notification of absence to everyone involved. On that note, I'm almost certainly going to start and play in various other games, because I personally like novelty and changes of metaphorical scenery. Therefore, I might update more often than 1 / 2 days, but that's the rate you can count on unless I let you know otherwise.
In 2025, the United States finally collapsed under the weight of its own unpayable debts. The rest of the world was dragged down with it, in a morass of swirling chaos and apocalyptic war. Competition over resources escalated into nuclear, biological, and chemical exchange. Half of the world died in three years. From the darkness emerged the Terran Union, a highly centralized government built on the ashes of the United Nations and European Union. Order and peace were restored, whether from weariness or at gunpoint. National borders were replaced with provinces, and the World Senate is the new, great governing body. Somehow, somewhere, just after the war, the first Alter emerged. Something allowed, or perhaps triggered, superhuman abilities.
The year is 2040. When a new Alter emerges, the Union's soldiers find them and tell them the State of Things. Their abilities, no matter how small or how great, are gifts. It is their duty to learn to use their abilities for the good of humanity. It is their duty to Serve. Many Alters, who almost invariably emerge somewhere between the ages of 8 and 17, are eager to go along; after all, they will be educated, fed, housed, clothed, paid, and so many other wonderful things. In today's burnt-out shell of a world, just getting enough to eat is a challenge for most people. Those who resist are kidnapped. There is no escape from this first fate, for the Union registers and tracks everyone from the moment they are born, and no new Alter, no matter how potent their powers, has the experience and strength of self to effectively resist capture.
You are one of these people, an Alter, captured before your 16th birthday. You have been brought, like all the Alters, to the Academy for the Gifted, somewhere in the Atlantic Ocean. It is a beautiful, idyllic place, an archipelago of plenty, where you are among your own age group and other Alters, where life is easy and survival is no longer a concern. You have your own room, all the food you can eat, nice clothes, entertainment, and all you have to do is go to school and not cause trouble.
Your memories are a blur, your past obscured by some arcane science. Your parents' faces, their voices, your families' too, are gone from your mind. You remember your name, you remember that you had a past, that you have powers and language and skills. Does the outside world remember you, or have they forgotten too?
Game Description:
You have a gift. You can be a hero. You also know the Truth. To work with and submit to the Union is a Faustian bargain. It is to be enslaved and kept as an attack dog. Can you escape the Academy, or will you, too, die trying or lose your free will to Service?
You will go to class. You will grow up. You will be experimented on. And you will Serve. But only if you can't escape before the clock ticks down to your doom. Only by banding together with your fellow students can you resist the indoctrination, and only with their help can you escape. There has to be a way.
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Quiquid latine dictum sit altum viditur.
Last edited by AscendedMaster; Aug 11 '12 at 5:12am..
Reason: Clarification.
Is it possible to get some details on the process of how an Alter is found and taken?
I'm prepping to write the background, and I'm considering the possibility that the move to abduct Shanti was somehow botched, leading her powers to trigger and potential mass damage/some casualties. But it would help a lot to know how the process generally goes.
Children are genetically screened and catalogued long before before birth, usually as a zygote. Those with the potential to develop Alter abilities are watched pretty much their entire lives. If they do develop Alter abilities, a team of commandos (often accompanied by an Alter or two itself) is dispatched to disable them and bring them in for education and training.
Abduction usually starts, and ends, with a tranquilizer dart or five fired from a hundred meters away with a gas rifle.
This process is not always flawless, and many emerging Alters, especially those with environmental powers, cause significant damage to property and persons in the process.
Quote:
Originally Posted by KingGoblin
Ah. See, I figured that since social status was dependent on powers, and that the higher-power males are the ones that tend to get killed more often by trying to escape, not only would there be less males, but that as they aged it would be the lower-status males that tended to survive. Thus, making high-status males the most in-demand group, each outnumbered by the high-status females.
I tend to see my character as being more interested in being friends than dating, or attaining status, though. Of course, with the characters being in their teens, who knows.
Your assumption would hold true if males and females selected mates in the same manner and according to the same criteria. They do not. Demand for male mates is essentially different from demand for female mates.
Your character can be interested in whatever you think they should be. I'm merely providing the details I think are most important and/or most divergent from modern Western cultural assumptions.
You are completely correct, however, that the more powerful males tend to weed themselves out by escape attempts, and so even as the ratio of males to females goes down with age, the average amount of power per male compared to the average per female decreases even faster.
Quote:
Originally Posted by ChaosHarbinger
Instinctive desire for reproductive mates is one thing. ... whether harassment or outright rape.
This is all basically correct, though instinctive and social pressures for mate selection are so heavily intertwined that they're basically one and the same. The sexual harassment and rape parts are particularly accurate, but due to site rules, that was one part of the "horror of realism" that I was simply going to ignore.
Quote:
Originally Posted by ChaosHarbinger
You would end up with all the usual cliques further segregating themselves based on the effective power and influence of their leaders, especially as relates to other groups. The effect would be highly feudal: small groups of wildly differing individuals having their interests looked out for by a social elite who don't really want to risk everything by going to full war with their rivals, in exchange for loyalty and favours.
Exactly! Feudalism is a most excellent analogy.
Quote:
Originally Posted by ChaosHarbinger
Either way, we need to keep in mind that teenagers can be volatile enough in Real Life. Stick a bunch of them together in an area they are told is death to try and leave, then throw in a mixture of superpowers to solidify power/influence discrepancies and you've got yourself a hormonal time-bomb. Venting emotions and urges would probably be encouraged by the Union staff to prevent it from going off.
Once again, spot on. Thank you for explaining this; you've done very well.
Hey, like I said, I might be overthinking it a bit. But from a deconstructionist perspective, that's exactly right. The trick would be to reconstruct the premise so that it works as it is meant to work, without handwaving away the problems inherent in the base model. This explains it well, with examples.I apologise in advance for ruining your life.
EDIT: Alternatively, maybe I wasn't overthinking it.
That's basically how I took it, too - the constant references to facets like competitiveness and romance aren't token, this is something that we're supposed to cover in our applications just as much as we do indoctrination and willpower. For some characters, power is also Power, in the more general sense as an instrument of control, influence and oppression - being super strong is not just a thing that pops up once when you stop a boulder from crushing someone, but many times as that someone either pays you back in a way they deem appropriate, resents you for needing your help and consequently losing face in public, tells his or her friends about you and consequently gets you called up in exchange for favors because You Are Special, and increases the Program's awareness of you. And for others, it's also a curse, stigma, or mark of distinction. You want to give your character a very compelling reason to leave the island, and that is what the focus on free will is for. At the same time, you also want to think long and hard about the social aspects, to determine why he/she wouldn't want to leave, even if it's simple apathy and inertia, which should then be emphasized just as much.
That's basically how I took it, too - the constant references to facets like competitiveness and romance aren't token ... which should then be emphasized just as much.
This entire post is true. You are as correct as it is possible to be, sir and/or madam.
Children are genetically screened and catalogued long before before birth, usually as a zygote. Those with the potential to develop Alter abilities are watched pretty much their entire lives. If they do develop Alter abilities, a team of commandos (often accompanied by an Alter or two itself) is dispatched to disable them and bring them in for education and training.
Abduction usually starts, and ends, with a tranquilizer dart or five fired from a hundred meters away with a gas rifle.
This process is not always flawless, and many emerging Alters, especially those with environmental powers, cause significant damage to property and persons in the process.
Are parents made aware if their child is an Alter? Are they compensated in any way for the 'loss' of a child? Is there a cover up of the kidnapping or is it generally accepted practice?
(Feel free to not answer anything if we're not supposed to know. I'm just trying to plan out her abduction and potential related plot hooks.)
Are parents made aware if their child is an Alter? Are they compensated in any way for the 'loss' of a child? Is there a cover up of the kidnapping or is it generally accepted practice?
The answers to all of these questions are situational. Different parts of the world have different answers to each.