So many adventurers started just this way, with a grandfather or elder sitting you down and telling you stories of a far-off land with wonderous sights. He would delight you in grand, epic adventurers with untold riches and honor at the end. The good always defeated evil in the end.
Then you grew up, and realized that those stories aren't the way things really are. There is not always untold treasures at the end of an adventure, and often evil did triumph. Sometimes you had to DO evil to accomplish what you set out to do.
Life is not black and white. You learned that very quickly.
So when stories and rumors about activity starting up near the top of Wyvern Mountain, the old stories you heard come back to you. This is the same mountain that myth held had dragons and wyverns and other hordes of monsters. This is the same mountain that held untold treasures, according to some.
But you also know stories aren't the way things really are. You know other adventurers have climbed the mountain, only to return empty handed or not at all.
So, why are rumors about the mountain popping up now all of a sudden? Is there something new inside?
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Name:
Race:
Class:
Background/History:
--- Answer the following questions in the Voice of your character ---
1. Why are you an adventurer?
2. You have the choice of saving an innocent girl or killing the wizard that holds her captive. Choosing to save the girl ensures the wizard escapes, leaving no trail for you to track. Choosing to kill the wizard ensures the death of the girl. Which do you do and why?
3. How do you like your eggs cooked and why?
4. If you were a king/queen, what would be your first edict?
5. What is your one regret in life?
Game Description:
A 4th Edition Adventure designed for 5 3rd level characters.
Background/History: "I do not know much about who I was, what I was before this life... What I do know... is how I became who I am now... I remember it each night... whenever I see a flame.. I feel the pain of it every night I dream."
Scourge... or better known as his real name back then in Encinal was popular among the village. A man that had the qualities of both human and elf, but didn't judge people on their race in the village, just because he was different. He did his best to belong, and to try and follow the dreams of the village in the forest. He married a beautiful woman named Lialda, pure-blooded elf, the daughter of one of the village elders.
The problem with Encinal being half-human was that the elders did not agree with the idea of him being married to blood of an elder, to a loyal heritage that one day may in-fact take over the forest village and continue on in life as a leader. They thought it was to taint the blood-line, to oppress the elven people with more human influences then they wanted to have. Orodreth was the main elder that was against it, been against it from day one for his daughter, was not suppose to marry a half-breed, and even if the village grew to love Encinal as their own now... Orodreth never could.
Nights were planned, and from the plan, a decree was made by Orodreth that there was only one way to get rid of the chances of a human influence in their village. They took the chance and waited until it was Encinal's watch to gather food for the town.. that they attacked. It was only suppose to be a method to scare poor Encinal away, but Orodreth took it a step too far, tying poor Encinal up was part of the plan, and to intimidate him into leaving.. poor fire was never suppose to be involved.. and yet... it started with a flare of the clothing.. Those breeches first by Orodreth who focused his magical ability in creating this fiendish fire.. before the other elders could stop such an act.. Encinal was lit aflame! Burning flesh coaxed the air, and screams came through the night but it was far too late.
"I remember waking up... different... not knowing anything.. with just one order to decree.. Kill.. How to kill? When to kill? They were up to me to decide."
A Revenant is said to not know his true purpose most of the time, but Scourge, now named for his fearsome motives and tactics knew he had to kill... Who? When? How?.. They came in time when he was enlisted by a small mercenary guild at first. Handing him a few gold pieces in order to kill a few targets for them, it became a life for Scourge from that point forward... Taking to the lands, roaming this world he knew not of, to encourage the act of acquiring gold for death.. for each death brought back a memory to him, a memory of who he was starting to glimmer... An Assassin he was... An Executioner he had become for the Queen of Ravens, and any who had the gold.
--- Answer the following questions in the Voice of your character ---
1. Why are you an adventurer? "I do it because it validates my job.. My existence... Each time, I get a list and I find my target.. make that kill.. I remember.. a little more about me... I do it to know.. who I am."
"In order to get my clients to grow, to get paid for my duty.. I must seek them out.. The Queen can only push me so far, while I must go the rest of the way.
2. You have the choice of saving an innocent girl or killing the wizard that holds her captive. Choosing to save the girl ensures the wizard escapes, leaving no trail for you to track. Choosing to kill the wizard ensures the death of the girl. Which do you do and why? "Sacrifices must be made in life to ensure the kill of the target... Death... is but a mystery in life... Nothing shall stop me from killing.. who I am paid to kill.. even if it means the death of an innocent. We all live to die, and all die to live."
3. How do you like your eggs cooked and why? "I hardly eat eggs these days... but I do remember... I use to like them..... It came in a memory.. a dream. I use to have them fried.. a little sprinkle of bacon on the side... Normal you can say back then.
4. If you were a king/queen, what would be your first edict? "I would not be King, for the Raven would be Queen and I, nothing more then a follower to her now. If, by some fate I could ever.. be a king. My first edict would be, to acquire the resources... to find out what my true purpose in life is.. I am back for a purpose, and more then just to kill. I want to know... who I am and why I am here again"
5. What is your one regret in life?
"My one regret in life?... Hahahha.... My one regret is the regret that many don't have the luxury of having... My one regret.... is dying."
Name: Moog
Once of the Free Weasels
Race: Human
Class:Warlock/Shaman
Moog
Shunned and abandoned at birth by his human parents, Moog was taken in by a wandering band of barbarians. He suffered many jokes among the crude folk, and indeed he only later in life discovered that the word ‘Moog’ was used to indicate roadkill. Abandonment and ridicule were daily fare for the boy.
The Free Weasel clan was just a little different than the other nomadic clans that coursed the sloping wild country beneath the icy peaks of the Hadarak Range. The south side of the range was for the soft folk, the warm and mushy people of books and cities. The north was for those of clan blood. The badgers, the elk, the bear, the weasel, and many others. Stout survivalists and rugged spirits, at one with the land. Amid these the weasels were a bizarre melting pot of humanity and fey, outcasts and even outlaws.
Free Weasel wisdom was that if a creature didn’t belong within the corrupt and weak walls of the civilized world then that creature belonged with the weasels. There were many arguments between the weasel clan and the badger clan. The dark and grave-oriented badgers had once been a part of the weasels, before their sinister ways had led them astray. Elder Gord often spoke of those times now some 30 years past with regret. Whenever weasel children would make fun of the badgers and put on mock clan battles, ruthlessly slaying their imaginary badger rivals, Gord would harshly remind them that badgers were a type of weasel.
Moog was just a human. In truth he excelled at nothing but Gord, and Elder Urluh, the medicine woman, both marveled that Moog could do anything. Well, anything that didn’t involve talking to other people. Elder Urluh was fond of saying, “Moog is best when neither seen nor heard. Moog is best when he thinks, best when he acts.” Still, Moog longed to be seen, to be heard. You always want what you cannot have. His condition rankled him.
The people of the tribe mixed freely with the fey. Many were born of the blood and these could see better at night and were surprisingly glib, sparking Moog’s jealousy. One such was Neyeri. Neyeri was a girl just a few years younger than Moog. She was opposite Moog in so many ways. A superior dancer and singer, she was beautiful and captured the hearts of all the clan. Moog included, sadly. Neyeri would tease the boys of the tribe and set tasks for their affections. Many young men tried these tasks and failed. Most boys gave up trying. Moog never did.
Neyeri set a task of learning the elven language and none but Moog succeeded. She joked that her task was not one for dogs but men. Moog was shamed but undaunted. Neyeri set another task that the first boy to learn the fireblood technique would have a kiss and her interest. The fireblood was the way of the berserker. It involved letting oneself go to battle lust and frenzied fighting. The many elders gathered and watched as boy after boy knocked each other silly attempting the rage. They were comical and everyone laughed. Then Moog came into the ring.
At first there was more laughter. The dog came to be tossed around. Elder Gord though furrowed his shaggy brows in worry. As Moog was tossed around and battered he found the fireblood within himself. First one and then another boy fell with bruised chests, knot-knocked heads, and even a few broken bones that had to later be mended. It took three elders to carefully subdue the boy without killing him. Moog’s wild stare at the end was pitiful, a testament to his extremity and need.
Neyeri was crushed and insulted the other young men mercilessly but she was as good as her word and kissed Moog at the banquet the next night for the new fireblood. Everyone cheered and for a moment Moog knew happiness. He was seen. Then he made a mistake. He spoke. He declared that Neyeri would be his mate in a reckless statement that had Neyeri’s father, an elf named Thiric, angrily yammering insults that Moog could in fact understand. Other elders shook their heads in dismay and Neyeri began to cry and ran off, her favorite young men chasing after her like puppies after casting cruel looks at Moog.
It was a while before the tribe settled. Moog was already in training from both Elder Gord, as a warlock, and elder Urluh as a shaman. It was unclear which path he would take. Amid the tribe though, there was now hate for Moog. Thiric was a ranger of the songbow and he knew the signs. He knew that somehow, the path of his only precious child, Neyeri was linked, in some deadly way, to this mongrel Moog. He railed against that knowledge and his verbal disease spread amid the tribe. The clan split into sides with but a few elders and outcasts supporting Moog and Thiric and everyone else drummed up by hate to have the boy banished or worse.
It was the early spring hunt that proved the event of Thiric’s choosing. The Hadarak high slopes were full of elk in rutt. The clan moved together with the namesake Proud Elk clan, an ally, to cull the herd and feast, to fill their bellies and celebrate the ‘Fall of the Given’. It was a time when predators took their toll and kept herds strong. It was a time of celebration of plenty. Thiric had a mind to cull the weakness he perceived from the clan. That weakness was Moog.
The elk had run itself out. So had most of the men chasing it. It was the way. An olderbuck, majestic, but a past its prime. The meat of the high elders. One of the last elk to be taken. The craggy ravine was high. Its sides lined by gnarled boxpines and shortleafs. Here and there fragrant cliff candles pushed their purple and pink blossoms up and away from the rock. Streams aplenty cut the stone here and there on the canyon’s walls. The trickling noise was everywhere echoing and distracting. Moss of a hundred varieties littered the ground and even the moldy looking elkhay was at its full growth. The huge beast turned, well aware of its fate. It would not give in with a reckoning.
Moog, Chand, and Huko were over the precipice in a flash. They each scampered down into the cistern where the elk waited panting amid its garden of death. It was almost ridiculous how colorful and idyllic the scene was. This would be a tale to tell, though Moog. Who delivered this beast its deathblow would be seen. Even if they didn’t get heard they would be heard about. It would be … good. He was the first to move on the elk. It charged and Moog’s shoulder was skewered by antler. The rest of the rack missed or he would have been dead. He was slammed into the rocky wall of the hillside cutting his back and thigh on the sharp rocks. Chand chuckled and said, “Moog stuck like young wolf. Baby!” Chand hurled a spear at the elk and Moog was stunned to see the weapon turned by the deer’s rough hide. This was not going to be easy.
Huko circled, wary as he always was. He tried a few short stabs with his spear and each blow was turned. Not surprising as they had been of lesser force than Chand’s throw. Chand used the distraction as the elk turned to retrieve his spear. Moog held his shoulder and cried out, his vision blurring from the pain. The elk charged again. It’s rack pressed low Huko’s dodge was not enough and it caught him in the back and back of his leg. He screamed and the buck gored him with fierce energy. Huko was bleeding badly when the elk pulled off as Moog slapped it on its rump to distract it and maybe save Huko. Again, a charge.
Moog struck with his warlock training and was able to use his arcane skill to slide the beast aside just barely. The elk eyed Chand and didn’t charge but pressed the other warrior. Chand knew fear then and he jumped over the open edge catching a heavy pine branch on the way down as he intended. The elk huffed in anger and stamped its mighty hooves on the edge. Moog summoned the spirit companion he often spoke with. It was a woman, a spirit the clan did not know. Gord said that it was not clan. The spirit refused to tell Moog who she was. She gave aid when she saw fit and was fickle and teasing fairly often. She reminded Moog of Neyeri but she was not fey.
The spirit held the elks gaze as Moog had hoped. Moog raised his longspear and leapt into the air. This would be a killing blow. Then a sizzling hammer struck Moog’s chest. He was knocked back and dazed. Chand struck at the elk but it took the blow easily. Still, it was bleeding now on its corded neck. It pranced a bit in confusion, in parallel with Moog’s own. Head buzzing, Moog looked around. Above the cistern, perched along its edge, and knocking another arrow, was Thiric. No one else saw him.
Moog coughed and blood splattered from his mouth bright and red, falling on his lap. He stared hard for a moment only at Thiric. This was a death dance. A betrayal. So be it. Chand turned the elk to try to get it to watch Moog. The elk considered. Moog crawled gagging to put the body of the elk between himself and Thiric until he could catch his breath. It was agony. The spirit he had summoned wavered along with Moog’s consciousness and he struggled to keep both.
An arrow cracked the rock next to his head and if there had been any doubt about Thiric’s intent that was now gone. The elk charged Chand but the brave got lucky and dodged aside as the elk’s antlers fouled on a pine branch. Moog shrugged to his feet leaving smears of blood on the rock. He tilted for the opposite side of the cistern where he would be beneath the overhang and hidden from Thiric. The uncontrolled stagger he managed crashed him into the rock face and he felt a few more cuts begin to seep blood. This was going to end soon. One way or another.
Chand struck the elk with his spear and it bit this time, although not deeply. He shouted a yowlp of triumph but it was short-lived. The elk in a matter of seconds freed itself both of the pine branch and the spear, opening its wound further. It them slammed a heavy hoof into Chand’s chest and with a startling certainty Moog remembered the arrow that had hit him in the chest. He looked at his chest. There amid his leathers was the scruffy imprint of an elk’s hoof. His own look of confusion and doubt was now found in Chand’s face. Blood trickled down the boy’s chest and the side of his face where a second hoof had landed. If Chand was not dead now he soon would be.
Was he dreaming? Had he been hit by an arrow or the elk? An arrow struck him in the leg giving answer. His leg was not pierced though, but broke. The rough crack and the feel of the blow more like a dropped rock or indeed, an elk’s hoof, than an arrow. But the shaft was there. Sitting on the ground beside his broken leg. Moog fumbled for it foolishly going for proof of Thiric’s misdeed rather than cover. It cost. Thiric drew down on him and he was prone, unable to move. The shaft was released. The kicking arrow that would kill him. It found the spirit instead. For the briefest moment the figure clutched its chest, the woman in her painful crouch winked at him despite her pain and then she dissipated, the arrow clattering to the ground.
Moog gathered himself in that brief time and felt the rage take him. He launched himself at the elk cursing it with eldritch doom. His spear found the elk’s charge. Berserk fury, arcane edge, and primal desperation combined to land a telling blow to the elk. It staggered and began to sidestep in weird patterns, freaking out at the pain. Moog glanced up to see a second death arrow knocked and aimed at him. It flew.
The elk staggered back suddenly into its path. The arrow hit its neck and the blow hit with a resounding crack. Bleeding from the heart and with a broken neck, the elk fell with a tremendous noise. It bleated out a sound so forlorn and lost that Moog felt the kindred spirit this animal had to his own. A moment’s reverie that should have cost him his life yet again. Thiric had another arrow out and was drawing it back smiling. He spat out in elven, “No more saviors for you dog!” But even as Thiric spoke a twirling handaxe struck his bow and clipped the string. The resulting backlash of the tightly strung shadowcat gut tore a line of red across Thiric’s face from bottom to top. Moog was stunned.
His eyes tracked to where the axe had come from. That mother-of-pearl haft, the wildly decorative feathers. Neyeri stood not ten feet from her father a look on her face so lost and angry that Moog thinks he will never see its like again. Moog fell first to one knee. He heard Neyeri say, “Father! Why? He is …” The anger of Thiric was clear but he was dismayed as well. He had clearly expected in his daughter an ally to this foul intent and he was stunned to find her of two minds. Other clansmen arrived to gape at the father and daughter and then doubly so at Moog in a pit covered in blood and bone. It was then that Moog fell flat on his face, unconscious.
When he woke he was being examine by a tiny fairy. The fellow was apparently from some court of the fey and made a big deal about taking care of Moog, even unto driving others who tried to help away, claiming that their bumbling attempts were ‘the help that was no help’. The creature introduced itself as Quikit Tinfisdim Itfiz, a coure attendant. The talkative fellow assured Moog that he would be cared for to satisfy the blood debt owed by the elven court to Moog for the act of betrayal by Thiric. Thiric would serve his punishment in other ways but Moog would be attended by Quikit and allowed his choice of the weapons in the Feyglade armory. Quikit seemed to already have something special in mind.
Later the next day, when Moog recovered from the healing herbs and unguents he was subject to, all under Quikit’s supervision, he was allowed to pass through the nerby portal to the Feywild and select a weapon from the storied racks of the garrison that guarded the entry into the elven lands. Moog kept trying to choose an arcane staff with crackling eldritch energies, but Quikit refused to allow him that. Instead after many refusals Moog asked Quikit what weapon he was going to get. Quikit informed him that would be taken what looked like to him, a broken shard of metal, barely serviceable as a spear. Nonplussed, Moog picked up the ragged piece of metal and he had to take care lest he cut himself on the exposed edges.
After the feast of the ‘Fall of the Given’, Gord approached Moog with dire news. The tribe was in tumult. Many young men were worried after the troth of Neyeri. The elven community let its secret wishes be known as well that this wanton orphan of the barbarians would not have all glories heaped upon him after so vexing one of their ranger lords. A precious few of the tribe, as well as Neyeri herself spoke on Moog’s behalf. Moog sought her regard but never had that prize as she always looked away. Gord was given little choice. The boy had to be banished.
The next day the ceremony of leavings was conducted as always briefly and somberly. Neyeri was not present as far as Moog knew. Gord gave to Moog a Talon amulet and Urluh presented him with a new set of leathers as his had been torn apart in the fight with the elk and with Thiric. Quikit, who Moog referred to as just ‘Quick” was to be his only companion. Gord said at last, “The south people come now in many ways. Their numbers grow. It is said that the Wyvern Mountain stirs and many go there to seek their fortunes. Moog of the Free Weasels is now Moog only. Moog maybe goes to this Mountain and meets another destiny. Gord wishes it were not so. Perhaps one day Moog comes back and in strength takes what was taken back. Gord wishes that shall be” Thus Moog left his people and sought his fate amid the soft southerners.
1. Why are you an adventurer? "My people do not see me. They do not hear me. I must find my way amid others. That is my adventure."
2. You have the choice of saving an innocent girl or killing the wizard that holds her captive. Choosing to save the girl ensures the wizard escapes, leaving no trail for you to track. Choosing to kill the wizard ensures the death of the girl. Which do you do and why? "It is a good riddle. Moog says save the girl. Moog kill wizard later."
3. How do you like your eggs cooked and why? "Cooking is good but Moog like raw well enough. Egg on rock in hot sun 10 minutes and done. Break shell and eat. Which egg though? Het-het crane is good, and wood duck. Clan keeps rusty goose but those are plain eggs. Best of all, Noitow python eggs in pepper sauce. Ohhh goooood."
4. If you were a king/queen, what would be your first edict? "Moog never king. But is a riddle. Moog answers in spirit. Moog makes rule says no man or woman is better or gets more being heard than any other except wise elders. All may speak and be heard. Each tribe. Every week. All. All may be seen and all may be heard from greatest to smallest."
5. What is your one regret in life? "Moog was so ugly, so hard to hear, that he had to leave his clan and has lost his lady." Moog looks at the person asking this in clear pain and not a little anger, as if he holds the entire world responsible for being the way it is.