Try your hand at Incarnum!
Incarnum: The Rending - Forum
Dungeons & Dragons 3.5e
Ad Closes: Oct 17 '12
Estimated Members Requested: 4
Incarnates needed! Soulborn required! That's right, the time has come to dust off everyone's favourite supplement! No, not Tome of Battle, Magic of Incarnum! I know you've probably lost it by now, but just turn off the lights and follow the blue glow.
This is a brief one-shot to give people a chance to roll out stuff using Magic of Incarnum.
The setting is a world in which much is the same as in most D&D games, but incarnum is the only kind of magic known; there is limited spellcasting but it's all derived from the same source.
You play as L5 characters tasked with destroying the Necrocarnum Zombie(s) which have been plaguing your town, either because you're heroes or because the pay's good.
Most any WotC books and web excepts are open BUT no "magical" classes aside from meldshapers.
For full character creation rules, see here.
Alternate magic systems interest me. What if there was no Vancian magic, no Wizards, no Sorcerers? What if there were only - in this case - wielders of Incarnum?