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Quote:
Originally Posted by Archon View Post
I'm applying to play a Goblin Gunslinger 1/Alchemist 4 (probably)
He may be a chaotic little pyromaniac but he's a people person.
He's fled to the Hub out of sheer curiosity, not because he's running from anything in his past, uh uh, definitely not, so stop asking.

In other news, it's pretty easy to find pictures of goblins with guns online!





Dice Roll: 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z
d6 Results: 5, 4, 6 (Total = 15)
d6 Results: 4, 4, 5 (Total = 13)
d6 Results: 5, 6, 5 (Total = 16)
d6 Results: 6, 3, 4 (Total = 13)
d6 Results: 6, 5, 4 (Total = 15)
d6 Results: 4, 3, 5 (Total = 12)
I wish it were that easy to find a Ratfolk with guns. *sigh* And I'm usually good at image hunting.

Dice Roll: 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z 4d6^3r2z
d6 Results: 6, 5, 5 (Total = 16)
d6 Results: 5, 6, 4 (Total = 15)
d6 Results: 5, 5, 4 (Total = 14)
d6 Results: 5, 5, 6 (Total = 16)
d6 Results: 5, 5, 4 (Total = 14)
d6 Results: 6, 6, 6 (Total = 18)


Here it goes - my first dice role on Myth-Weavers!

Quote:
Originally Posted by ClockworkAngel View Post
I wish it were that easy to find a Ratfolk with guns. *sigh* And I'm usually good at image hunting.
A ratslinger. That sounds pretty cool.
You could use a rattling gun!


I love how even though Dredge has told us gunpowder and ammo may be hard to find, most of us seem to be going with some sort of Gunslinger derivative

There are a few gunslingers so far, but magic users look to be the most popular. I've got a Kitsune Sorcerer hopeful and I saw a Catfolk one in the works too. There is another Wizard/Sorc combo thing, a Synthesist, but I suppose that can also count as a melee fighter, a Magus and the spellslinger/gunslinger. I did see some possible monks and one guy that could be a lot of things, so I wonder what the final team will look like. XD

Yah ... not a lot of healing amongst that lot

I guess the first cleric / druid listed gets the job ??

FYI, I was in this game the first time and will be returning. Here's my character, just in case it makes a difference to anyone.


Jacob Thorne
Male CG Half-elf Rogue4/Sorcerer1, Level 5, Init +4, HP 50/50, Speed 30
AC 18, Touch 14, Flat-footed 13, Fort +3, Ref +8, Will +4, Base Attack Bonus 3
weapon focus, point blank shot Light Crossbow +1 (20 (+1)) +8 (+9) (1d8+1, 19-20/x2)
Short Sword +1 +6 (1d6+2, 19-20/x2)
Leather +1 (+3 Armor, +4 Dex)
Abilities Str 15, Dex 18, Con 15, Int 14, Wis 13, Cha 16
Condition None

Quote:
Originally Posted by noobiegameplayer View Post
Yah ... not a lot of healing amongst that lot

I guess the first cleric / druid listed gets the job ??
Thinking of going bard, if that helps? (we're all going to die)





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