The Rod of Seven Parts
The Rod of Seven Parts - Forum
Dungeons & Dragons (AD&D) and clones - Forgotten Realms
Ad Closes: Oct 14 '12
Estimated Members Requested: 5
Come one, come all! An campaign of epic proportions, with the ultimate goal of finding the most fabled of all artifacts - the Rod of Seven Parts - is now accepting applications for would-be
Yes, this campaign will eventually culminate with the grand campaign the Rod of Seven Parts, but it will not start there. The Forgotten Realms are large, and adventure and wonder can strike anyone at any time from anywhere. Even right there behind you!
Seriously though, applications are being accepted for a group to start low and aim high. Seems simple enough: start at 1st level, travel throughout the Realms, battle evil, solve mysteries, make a name for yourself, get noticed by the gods, find a legendary artifact, kill a legendary foe...well, let's just start with 1st level, travel, and trying to battle evil, shall we?
Applications for characters are to be placed in THIS FOLDER.
All the applicable rules for the campaign, to include character creation, can be found in THIS FOLDER.
Applications will be accepted until the end of the day (11:59 PM PDT) on October 13, 2012, with the selected party being notified no later than the end of the day (11:59 PM PDT) October 15, 2012.
So please - if you are interested, apply. Who knows - you may get lucky enough to be the one who holds the completed Rod at some point in your career...
In a time long ago, war raged across the cosmos between the force of Law and Chaos. Though the armies of the Queen of Chaos won most of the battles, they were forced to withdraw after their great general, Miska the Wolf Spider, was defeated and imprisoned by the Wind Dukes of Aaqa. The Wind Dukes created the Rod of Seven Parts to slay Miska. Unfortunately, the artifact merely wounded him and was itself shattered in the process. In the centuries since the final battle, the queen has scoured the multiverse, looking for the Rod. If reassembled, the Rod could slay Miska, but it also holds the key to healing his wound and releasing him from his eternal imprisonment.
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