Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
The upgrade was a success! Please let me know in Site Discussion if anything has gone awry!
Every fighter needs a blade, something to strike at his foes with, something to make his might corporeal.
The Soul Adept needs the same- except the weapon they wield is a fragment of their very Soul. An Adept has become proficient at forming weapons from the very thing that empowers their life. A Soul Adept is a martial paragon in that he is never unarmed, never without a way of exacting his will. Disarming a Soul Adept is pointless, Sundering their weapon is useless, a Soul Adept will simply reform it or create another one anew.
Soul Adepts are powerful, vicious warriors, typically erratic and impatient by nature. They lack the dedication of a Warblade or Sword Sage, are self taught unlike the Paladin or Fighter and don't typically favour a deity or force like the Cleric or Arcanist. Adepts tend to be hard to order, even harder to control- worse to fully understand.
At their core- they are agile, powerful warriors fighting for emotion rather than cause.
Hit Die: D8 BAB: Medium (+15, +10, +5 at CL twenty) Alignment: Any Chaotic
Ref: As Rogue Fort: As Fighter Will: As Fighter
Manuevers/Stances Gained/Readied: As Warblade Weapon and Armor Proficiency: Soul Weapon, One Martial, All simple, Medium armor Skill points: 6+Int
In progress- I'm contemplating leaving it at 15
I will make a single ToB discipline for it complete with maneuvers
I still need to add in ability descriptions etc etc
Essentially its meant to be a better, cooler Soulknife.
The erratic and staggered progression of gaining growing abilities was intentional- the whole class is meant to feel..."Emotional", haphazard, dictated by feeling rather than standard fare or discipline.