And Noshu makes a play for the lead position.
Using CMBs (remember) so Grom only has a CMD of 15. It's enough to qualify as an ankle grab. Letting it go into an uncontested pull seems a tad unfair tho. We will go for continued use of CMB. Still, Noshu is effectively giving up a chance to move up so she gets something besides a smelly ork foot in her grip.
Before it goes any further, Grom is required to make a Climb Check but since he has been way luckier than I have been, I am not going to roll it for him. 20+ will allow him to maintain his position without any penalty. 15+ means Grom does not lose any ground but he does lose his next action in maintaining his hold due to Noshu's interference. 10+ Means Grom loses another 'stage' of climb, loses his next action but does not fall. Below 10 and Grom's hold is too muddy and slippery and he falls off.
Using CMBs (remember) so Grom only has a CMD of 15. It's enough to qualify as an ankle grab. Letting it go into an uncontested pull seems a tad unfair tho. We will go for continued use of CMB. Still, Noshu is effectively giving up a chance to move up so she gets something besides a smelly ork foot in her grip.
Before it goes any further, Grom is required to make a Climb Check but since he has been way luckier than I have been, I am not going to roll it for him. 20+ will allow him to maintain his position without any penalty. 15+ means Grom does not lose any ground but he does lose his next action in maintaining his hold due to Noshu's interference. 10+ Means Grom loses another 'stage' of climb, loses his next action but does not fall. Below 10 and Grom's hold is too muddy and slippery and he falls off.




climbing (26)