Push the RPG?
I was just poking around the tangled mess of wires and cyber space and came across this breakdown of powers from the movie. I thought this would make a good concept and fun to try out. Many systems can handle this type of game (D20 Modern, Dark Conspiracy, etc), although I would think the powers were a bit redundant, over powered, or should at least be tiered. Please let me know what you think. I do enjoy creating game systems from time to time and this project would be interesting if not fun.
(posted by SHH at comicbookmovie.com)(all except Shift)
Pusher: The most dangerous of all agents, these individuals can "push" specific thoughts, memories and even emotions into their targets.
Mover: Can manipulate inanimate objects at varying distances. Advanced movers can work at a molecular level creating protective shields in the air around them.
Watcher: Trained to self-induce visions of the future that include both images and sounds, like a prolonged sense of deja vu. Trained Watchers visions can extend hours or days into the future.
Stitch: Stitches are psychic surgeons, healers trained to quickly reconstruct cells to their previous or healthy state.
Bleeder: Unique to the Chinese government, Bleeders are trained solely for assassination purposes. They can emit high-pitched sonic vibrations that cause ruptures in a targets blood vessels.
Sniff: Highly developed clairvoyants who can track the location of either people or objects over varying distances.
Shadow: These individuals can temporarily shift patterns of light on any object to create illusions to the naked eye.
Wiper: Skilled at either temporary or permanent memory erasure, an invaluable asset in espionage.
Shift: Masters of sleight of hand and illusions. Shifts can manipulate objects to appear as something else close to the same size/shape.
(posted by SHH at comicbookmovie.com)(all except Shift)
Pusher: The most dangerous of all agents, these individuals can "push" specific thoughts, memories and even emotions into their targets.
Mover: Can manipulate inanimate objects at varying distances. Advanced movers can work at a molecular level creating protective shields in the air around them.
Watcher: Trained to self-induce visions of the future that include both images and sounds, like a prolonged sense of deja vu. Trained Watchers visions can extend hours or days into the future.
Stitch: Stitches are psychic surgeons, healers trained to quickly reconstruct cells to their previous or healthy state.
Bleeder: Unique to the Chinese government, Bleeders are trained solely for assassination purposes. They can emit high-pitched sonic vibrations that cause ruptures in a targets blood vessels.
Sniff: Highly developed clairvoyants who can track the location of either people or objects over varying distances.
Shadow: These individuals can temporarily shift patterns of light on any object to create illusions to the naked eye.
Wiper: Skilled at either temporary or permanent memory erasure, an invaluable asset in espionage.
Shift: Masters of sleight of hand and illusions. Shifts can manipulate objects to appear as something else close to the same size/shape.