Fluff
I'd like to know how DMs out there are going to be handling professions and crafts now that they are no longer part of the rules. How are you going to be determining skill level? Are you going to allow characters to make money during down time? Will they be able to make their own equipment?
Also, for players and DMs alike, I'm curious about character backgrounds. Since all classes are defined by their power source and their role in combat, are there characters out there who took on the their class for any reason other than combat? If wizard and cleric abilities are primarily centered on combat, then does your campaign have still ivory-tower wizards and town priest clerics?
Also, feel free to post backgrounds for any characters (including villains) you have in the works. I'd love to see them.
Also, for players and DMs alike, I'm curious about character backgrounds. Since all classes are defined by their power source and their role in combat, are there characters out there who took on the their class for any reason other than combat? If wizard and cleric abilities are primarily centered on combat, then does your campaign have still ivory-tower wizards and town priest clerics?
Also, feel free to post backgrounds for any characters (including villains) you have in the works. I'd love to see them.