Quote:
Originally Posted by Farland
Wow, can only be killed after certain quests? That sounds like my anti-minion concept.
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To be exact, if you bloody a deity without fulfilling the 'killing quest', they discorporate (leave their physical form) for a time determined by the DM; at the very least several months, at the very most three years. If the 'killing quest' conditions are satisfied the deity just becomes bloodied as normal and can't discorporate.
An example quest is to kill five different ancient dragons of the chromatic variety (one of each color; and one must have been or is currently a consort of Tiamat) and fashion weapons from their bones and scales; only by wearing or using these items can they destroy Tiamat.
Oh and deities cannot be attacked by characters lower than level 20. It says it's 'literally beyond their capability to affect.'
I like the way they made the deities in this - killable, but obviously incredibly difficult to do so. The book has a
lot of flavor that goes into how dragons work and a
lot of different dragons, though I find they go on a little too long with dragon lairs (74 pages which could really have been shortened). It's a 255-page book though so that's still worth the buy if you don't like pre-generated lairs. For an idea of the variety of monsters in the book, there are at least two monsters given for every level going from 1 all the way up to 29.