It's pretty good. I might even say:
Give Me What is Mine!
Standard Action, recharge on a 5, 6
Range 20
+35 vs Will, Target drops in his square a held or equipped magic item. He chooses which item to drop, but the item must be of the same tier as the player's current level. Target is dazed until the LoG's next turn. The target cannot retrieve the item (save ends).
That way the player can simply choose to drop an item that won't cause his death. It is powerful, so I was thinking it might not even have to be the highest level item he has-- just an item that is of epic tier (we hope it's epic tier, at least!).
Thoughts?
Give Me What is Mine!
Standard Action, recharge on a 5, 6
Range 20
+35 vs Will, Target drops in his square a held or equipped magic item. He chooses which item to drop, but the item must be of the same tier as the player's current level. Target is dazed until the LoG's next turn. The target cannot retrieve the item (save ends).
That way the player can simply choose to drop an item that won't cause his death. It is powerful, so I was thinking it might not even have to be the highest level item he has-- just an item that is of epic tier (we hope it's epic tier, at least!).
Thoughts?