Dice Roll: 1d20+3z
d20 Results: 17 (Total = 20)
Perception (20)
A wall of rusted iron bars dominates the northern half of this room, dividing the area up into three individual cells. In the southern half of the room is a grisly looking table bedecked with manacles and blood. On the wall behind the table hang gruesome, blood-stained tools and other implements. Wooden doors stand on the east and west sides of the room, and a hall to the southeast winds upstairs.
As the party swings the door open, a small humanoid creature vaguely resembling a winged devil notices Chun and throws a lever behind the table. With a clatter, the cell doors swing open and reveal half a dozen goblins, each sporting terrible mutations!
Two of the goblins sport tentacles instead of legs, another has scales, a fourth has a hide that gleams like glass, and a pair more have slime oozing from their claws or rapid, jerky movements.
Goblin1: 8/8 Tentacle Legs, On The Wall
Goblin2: 8/8 Sticky Slime
Goblin3: 8/8 Reflective Hide
Goblin4: 8/8 Tentacle Legs
Goblin5: 8/8 Scales
Goblin6: 8/8 Speedy
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