'Limit Break' ought to be renamed 'Limit' instead and function the same as the Essence tracker - Break is what happens when you hit 10 Limit, and Limit is progressive.
Suggestion re Abilities: Refit the table so's it has twenty-five entries in total in two columns. This'll let Specialties be listed alongside appropriate Abilities and not consume additional space (which is how they're listed in every place that isn't a character sheet at the back of a splatbook). End result should permit one to write something like:
Melee (Against Mice +3) 5.
Move Anima and Virtue Flaw (Should be Virtue Flaw, not Virtue/Flaw) further down and convert them to text boxes, and convert the old space into more places for equipment and weapons. Descriptions for Anima and Virtue Flaws are going to need some space, anyways.
Suggestion re Abilities: Refit the table so's it has twenty-five entries in total in two columns. This'll let Specialties be listed alongside appropriate Abilities and not consume additional space (which is how they're listed in every place that isn't a character sheet at the back of a splatbook). End result should permit one to write something like:
Melee (Against Mice +3) 5.
Move Anima and Virtue Flaw (Should be Virtue Flaw, not Virtue/Flaw) further down and convert them to text boxes, and convert the old space into more places for equipment and weapons. Descriptions for Anima and Virtue Flaws are going to need some space, anyways.