Exploring, mapping and getting lost
Hi,
I have a question regarding 'old school' type of play where players are responsible for creating map while they explore and also keeping track where they are (in a dungeon, usually) in fear of getting lost. Diminishing resources (food, torches) and all that.
Does this approach work in PBP game and if does what are possible pit falls to avoid?
I have a question regarding 'old school' type of play where players are responsible for creating map while they explore and also keeping track where they are (in a dungeon, usually) in fear of getting lost. Diminishing resources (food, torches) and all that.
Does this approach work in PBP game and if does what are possible pit falls to avoid?




