DnD Settings, Basic Ideas?
Having only a years worth of playing Tabletop games, All the different DnD worlds I've heard about like Forgotten Realms, Greyhawk, Eberron, Dragonlance etc. seem overwhelming to understand and figure out this much history and peoples that fit in each place.
Basically, I'm not asking for anyone to tell me that. I'm just wondering if anyone could tell me what is basic difference between them are supposed to be? What would you say is the core "concept" each one has that sets them apart? I'm just curious as to how DM's decide on which one they want to use for their games,so it's not really a detailed explination I'm looking for, just an idea of what "Mood" each setting is supposed to be.
Basically, I'm not asking for anyone to tell me that. I'm just wondering if anyone could tell me what is basic difference between them are supposed to be? What would you say is the core "concept" each one has that sets them apart? I'm just curious as to how DM's decide on which one they want to use for their games,so it's not really a detailed explination I'm looking for, just an idea of what "Mood" each setting is supposed to be.