Quote:
Originally Posted by Ekman
I don't know much about the combat system, dodge just seemed like a good idea since my Eva is made out of paper. So should I ditch it and rely on the AT field instead?
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It's your call, and like you said Unit 04 needs whatever survivability it can get. If you don't plan on spending those AT field points on Neutralizing the enemies' field then perhaps you can get away with it. If you foresee a final showdown where, somehow, yours is the last Eva standing and you need to Neutralize the enemies' AT field on your own, then it would be a bad choice.
It's noteworthy that the bonus to Unit 04's Agility from the Lightweight Chassis at least gives you the best Dodge roll on the team right now. If you think that you're likely to have an AT field strength of at least 4 or better on a consistent basis though, that's just as good if not better for you, until you come across something that can ignore or neutralize your AT Field.
Your first order of business should probably be to spend 1 Biological Upgrade Point on a Toughness characteristic upgrade, which gets you +5 Eva toughness and bumps up, well, a lot of stuff. Not only will your wound totals change but keep in mind that your Toughness bonus (ie. the 'tens' digit of your T) is applied as a negative modifier to enemy damage totals along with your Armor. So...at Armor value 1 and Toughness bonus 3, every successful attack against you would lose 4 points of damage. That's less then it could be, but it's something.
...I probably need to put up a thread that explains the basics of Dark Heresy combat...
As for your skills, just take Common Lore: United States (you watched the local news once or twice, right?) and Common Lore: Science, which in a pinch might let you gin up an awkward jury-rigged solution to something broken. You never know.