Lighting a Fire
I have a question regarding what skill check to use for characters who want to light a fire in a frozen, post-apocalyptic wasteland without a lighter, matches, etc. The rules I play by are somewhat gritty and tend towards more realism without being overly complicated or onerous. Knowing how difficult it is to light a fire without a source of sudden ignition, I want it to be relatively difficult and require a fair bit of time to do.
I've scoured the net for clues, and am definitely leaning towards old faithful...the Survival check, but thought I would fly it past other weavers...
Thoughts?
I've scoured the net for clues, and am definitely leaning towards old faithful...the Survival check, but thought I would fly it past other weavers...
Thoughts?




