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The Arena God seeks new challengers!

 
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Old Jul 26 '10, 10:35pm
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Ithamar Ithamar is offline
Paragon Great Wyrm
 
Join Date: Mar 2006
Location: At Work
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The Arena God seeks new challengers!

Arena of Ascension - Forum
Dungeons & Dragons 3.5e
Estimated Members Requested: 6

The Arena of Ascension is a gestalt PvP game that has been running for nearly a year and a half. During that time we have had lots of great players come and go. And while the Arena is still as active as ever, there is definitely room for a few more brave souls willing to waste a lot of time and brain power trying to come up with creative ways to decimate their foes. There is no role playing required, though the one prerequisite is that you be a good natured sort of individual that won't storm out in a tantrum when your gladiator gets vaporized on the first round.

There is a rather extensive set of rules that govern not only character creation, but also the inner workings of the Arena. If you're interested, I would highly recommend giving the rules thread a thorough once over.

Character Creation:
All new gladiators start as level 10 Gestalt. You can choose to either create a Monstrous Gladiator (with HD and LA), or Non-Monstrous. One way or the other you compete in the same arena, but the Non-Monstrous fighters have a slightly different rules set for character creation to help them keep up with their bigger, tougher counterparts. But because I know how hard it can be to click a link and actually find the rules...
Character Creation
Rules for All Gladiators
  • All gladiators will be Gestalt Characters.
  • Max HP at every level.
  • No gladiator can have more than three base classes, and no more than two prestige classes total. "Racial Classes" do not count towards this limit.
  • As per normal Gestalt rules, only one prestige class may be taken at a time.
  • Saves and BAB will not be calculated fractionally. Take the best progression of both at each level of the gestalt build.
  • Exact progression choices must be listed in the notes section of each character sheet, like this:
  • Each gladiator must choose to walk one of three paths: Ironman, Standard, Sissy Boy. Once chosen, your path can never be changed.

Monstrous Gladiators
  • A 'Monstrous Gladiator' is any base race with a level adjustment. Racial hit dice alone shall not be enough to qualify as 'monstrous'.
  • ECL 10 ~ 38 Point Buy ~ 50,000 GP
  • Level Adjustments and Racial HD can, and must, be taken on a single "side" of the gestalt.
  • When constructing the Gestalt, Racial HD are applied first, and then "empty" LA levels are added.
  • For "pure" LA builds, all abilities, feats, etc. are gained at the very last level of that specific creature / template's LA.

  • Acquired Templates do not need to be taken at character creation and may be utilized throughout a gladiator's career. However, if a template is greater than +1 LA, the full benefits of the template are only gained when the entire LA is completed.
  • All monstrous HD, templates, LA, etc. must be able to be completed in 20 levels (or less). Once you start a race and/or template, you must complete it before taking any other levels in another class, race or template.
  • Monstrous gladiators have access to the Players Handbook, Dungeon Masters Guide and Monster Manual I. At the time of character creation you can choose up to four more sources from the following list. Once selected, you may never change your sources.

Non-Monstrous Gladiators
  • A 'Non-Monstrous Gladiator' is any base race without any level adjustment.
  • ECL 10 ~ 42 Point Buy ~ 50,000 GP
  • Non-Monstrous gladiators only have the option of using Point Buy to purchase stats above 18. A 19 costs 20 points, and a 20 costs 24 points.
  • Non-Monstrous gladiators have access to the Players Handbook, Players Handbook II, Dungeon Masters Guide, Dungeon Masters Guide II, and Monster Manual I. At the time of character creation you can choose up to six more sources from the following list. Once selected, you may never change your sources.

Character Creation Options
  • By willingly giving up one source, you may have one additional base class.
  • By willingly giving up one source, you may have one additional one additional prestige class.
  • By limiting your number of base classes to two, you may choose one additional source.
  • By limiting your number of prestige classes to one, you may choose one additional source.
  • You may 'purchase' one additional base class by taking a 10% penalty on
    This includes starting wealth, awards for individual fights, and GP gained at each level.
    all GP values.
    This option cannot be combined with Vow of Poverty.
    Note 1
    You cannot purchase an extra class, then trade it in for an extra source as a means of avoiding the 20% penalty for purchasing extra sources.
    Note 2
  • You may 'purchase' one additional source by taking a 20% penalty
    This includes starting wealth, awards for individual fights, and GP gained at each level.
    all GP values.
    This option cannot be combined with Vow of Poverty.
    Note

Each of these options may only be selected once.

These options obviously create an additional degree of bookkeeping for the DM, but we will be relying largely on the honor system. However, if you are found to be abusing these options, you will be kindly escorted from the arena.


Feel free to nose about the forum, pop into the Green Room and say high, or generally ask any questions you might have.

To those brave enough to try their hand at the Arena: Welcome!

I think I'd like to dive into this though it'll be awhile before I can actually join due to leaving on vacation soon. While I know its probably not allowed I didn't see anything said about homebrew, is it allowed?

no homebrew or third party but almost all of WOTC materials are okay (with some notable exceptions) - there's a long list of books allowed in the rules thread.

Vacation isn't a problem, as we are always open. But no homebrew is allowed, sorry. Nor is 3rd party stuff, Dungeon or Dragon magazine, etc. We tend to stick to actual, published WotC sources.

Edit: What he said...

Ah well this section

"Theurge Like Prestige Classes: Only prestige classes that advance two (or more) kinds of magic are banned. For the purposes of this restriction 'magic' includes arcane, divine, vestige binding, shadow magic, truenaming, incarnum, martial initiators, & invocations."

Kills the usage of one of the homebrews I was hoping to use anyway. However I note that you can do any theurge classes that use psionics as its not included in this definition of magic?

Psionic powers do not exist. Power points exist, as do psionic feats and psionic classes. Psionis powers, however, are not allowed.

I know I shouldn't come back.... I'll have something by the end of the week.




 

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