Too busy dodging Rakaneht's deadly blade, the ugly basher doesn't have time to process Odg's enchanted words, the will to fight to strong to be damped yet. Yaga has more like a his dagger hit its target before bursting with lightening, the shocks spray the ground and catch the poor sod next to him, dropping the berk to the ground.
Finally the dirty rag-pickers get up the courage to attack, some just advancing while others rush in with clubs swinging. Its clear this leatherheads aren't real fighters though, just street trash with some poor weapons meant to overwhelm someone. Their wide swings are easily dodged in the midst of combat. Alfgar however learns that some of these gutter rats have some knowledge of how to put the hurt on someone as he gets brained by a swing, though not serious he begins to see stars while his vision blurs from the pain.
Yaga ducks the basher's attack and ripostes with his long knife, summoning spirits to his aid in a whirlwind of unearthly power. The basher is thrown back--and cut badly--and Yaga himself gains both time and space. He launches his knife again, infusing it with energy that swirls around his target basher in a weird kind of spiritual shield.
Alfgar, dazed by the blow to the head by the heavy club, still has sense of mind enough to stick his shortsword into the basher that is trying to get at him. Damn, Rash. . . now I know how you feel mid-fight.
What do they want with this one? With these others? Chrys thinks as street breaks into a brawl around him. He heaves his crystal pick up in the air and brings it crashing down on beggar in front of him. Meanwhile he probes the mind of the man assaulting the bladeling at his side. "You have no quarrel with that One."
Seeing multiple foes moving towards him, the genasi slips sideways, plunging himself into the thick of things. With the emotionless expression still on his face, he lets loose a brief sigh as mutters some words in an arcane tongue and a loud crack splits the air as the genasi's sword explodes in a cloud of shrapnel, only to reform in his hand a moment later.
Move: Shift 1 square NW to O-15
Standard:
At-will ✦ Arcane, Force, Implement
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Intelligence vs Reflex
Hit: 1d6 + Intelligence modifer force damage.
Increase damage to 2d6 + Intelligence modifier at 21st level.
Sword Burst, this will activate White Lotus Riposte on both of them if I hit.
Rakaneth the Fated, Voidsoul Genasi Swordmage Init +1 HP 36/36 Bloodied 18 Healing Surge 9 (0 used /10) AC 20 Fort 13 Reflex 15 Will 14 Speed Str 15 (+2) Con 15 (+2) Dex 10 (0) Int 19 (+4) Wis 10 (0) Cha 8 (-1)
Aegis of Shielding
At-Will ✦ Arcane
Minor Action Close burst 2
Target: One creature in the burst
Effect: You mark the target. The target remains marked until you use this power against another target. If you mark another creature using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.
If your marked target makes an attack that doesn't include you as a target, it takes a -2 penalty to the attack roll. If that attack hits, and the marked target is within 10 squares of you, you can use an immediate interrupt to reduce the damage dealt by the attack to any one creature by an amount equal to 5 + your constitution modifier.
Frigid Blade
At-will ✦ Arcane, Cold, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Intelligcen vs AC
Hit: 1[W] + Intelligence modifier cold damage. If the target starts its turn adjacent to you, it takes a penalty to speed equal to your Constitution modifier until the end of its next turn.
Increase damage to 2[W] + Intelligence modifier at 21st level.
Swordburst
At-will ✦ Arcane, Force, Implement
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Intelligence vs Reflex
Hit: 1d6 + Intelligence modifer force damage.
Increase damage to 2d6 + Intelligence modifier at 21st level.
Sword of Sigils
Encounter ✦ Arcane, Force, Weapon
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Intelligence vs AC
Hit: 1[W] + Intelligence modifier damage, and the target is marked until the end of your next turn. Until the mark ends, if the target makes an attack that does not include you as a target, it takes force damage equal to your intelligence modifier after the attack is resolved.
Aegis of Shielding: If a target marked by this power hits a creature within 10 squares of you with an attack that does not include you as a target, you can use an immediate interrupt to reduce the damage dealt by the attack to any single creature by an amount equal to your Constitution modifier.
Void Assumption
Encounter ✦
Minor Action Personal
Effect: You cease to exist and can take no actions until the start of your next turn. You have line of sight and line of effect to no creature, and no creature has line of sight or line of effect to you. At the start of your next turn, you reappear in the square of your choice within 3 squares of the square you left.
Dimensional Warp
Encounter ✦ Arcane, Teleportation
Minor Action Close burst 3
Targets: You and one ally in burst or two allies in burst.
Effect: Each target teleports into the other's space. Both targets must occupy the same size space, or the power fails.
By spending 1 hour of meditation with a chose light or heavy blade, you forge a special bond with the weapon. As a standard action, you can call your bonded weapon to your hand from up to 10 squares away. You can forge a bond with a different blade using the same meditation process. If you forge a bond with a different blade, the old bond dissipates. If your bonded weapon is broken or damaged, you can spend 1 hour of meditation to recreate the weapon from a fragmant.
While you are conscious and wielding either a light blade or a heavy blade, you maintain a field of magical force around you. This field provieds a +1 bonus to AC, or a +3 bonus if you are wielding a blade in one hand ahave your other hand free (not carrying a shield, an off-hand weapon, or a two-handed weapon, or anything else). If you become unconscious, your Swordmage Warding benefit disappears. You can restore it by taking a short rest or an extended rest.
When an enemy you hit with an arcane at-will attack power attacks you before the start of your next turn, that enemy takes damage (of teh same type the attack power deals) equal to the ability modifier to the attack power's damage.
Ogdurnan shrugs as the basher ignores him - being overlooked is nothing new to him. While the basher is distracted, Ogdurnan mutters a few arcane words, and the wind carries the suggestion to the man's ears. If he doesn't wise up, he'll walk right into the genasi's blade...
Blunder vs Will at Basher 2. If the attack hits, I slide him to N-16 and Rakaneth gets a free melee basic attack against him with +4 to attack.
The spirits comes to protect Yaga, taking revenge against the basher who threw a knife at him. It isn't enough to stop the man's reckless charge however and Yaga's return slash misses as the fight begins for real. Despite seeing stars, Alf has wits about him to stick his attack thru the gut, much to the man's suprise. Chrys easily brains the poor sod before him in the head, the rag-picker crumpling like a rag doll with a hole in the head. Raka unleashes a whirlwind of magic energy, shredding the foes before him and giving Odg the chance to effect the fight as the gnome's magic seeps into the basher's will. Stumbling back from blow of arcane energies, Odg's spoken word contorts the man's arms causing him to smack his own weapon into his face. With a cry of pain the berk turns away, foolishly opening his back for the genasi to stick his blade into. Never one to play fair, Rahgon deliverer's a ball busting blow to his human opponent. The man drops his club with a squeak and crumples to the ground.
The fight seems to have taken a poor turn for the attackers and men start to get desperate. A bark from the Gith sends one of the street rats forward, swing his club wildly at Chrys. The hunk of wood connects with the shardmind's arm, cracking and chipping his crystalline form. The other rag-picker can feel the hum of Raka's magic pressuring him, the leatherhead's eyes flickering for escape or help. With his back against the wall he pushes off with a big swing at the genasi. The swordmage however easily parries the man's attack, the stunned berk looking at him with regret.
The last two street dogs muscle on, one ignoring Chrys' mental influence, even as it slows his movements, to take a swipe at Yaga and the nimble bladling ducks under the man's pained swing. Alfgar's foe puts his back to the wall, sliding off the midget's blade and takes a heavy swipe at him. The rogue has little trouble backing out of reach while the basher's slides against the wall, leaving a smear of blood as he tries to inch away. The Githyanki, seeing the fight going poorly, curses before circling around like a wolf in the battlefield. He comes up upon Chrys' back as the shardmind deals with the rag-picker's blow and stabs at his exposed side. It's a nasty blow, cracking and shattering the crystal along Chrys' side, sending chunks tumbling to the ground.
Team:
Yaga Rebukes Basher 1, damaging for 4 damage and pushing 1 sq (Doesn't stop Basher 1's charge)
Yaga misses with Harrier
Alf stabs Basher 3 and almost bloodies
Chrys kills Rag-Picker 1 and Marks Basher 1
Raka Bloodies Basher 2 and kills Rag-Picker 5; Marks Rag Picker 4
Odg Blunders Basher 2 for 7 damage
Raka
Summary:
Chrys takes 4 damage from Rag-Picker 3 and 15 from the Gith. His 3 resistance brings the total down to 13 damage
Raka's foe misses
Yaga's foe misses
Alf's foe misses
"Berk bastard," Yaga snears at the attacker in front of him. He steps back and gives his attacker the Evil Eye. Then he turns and, recognizing the Githyanki as the group's leader, hurls his long knife at the fool, empowering it with as much spiritual energy as he can spare.
Serpent Arrow vs. Githyanki Leader (AC). On a hit, I can slide the Githyanki 3 squares. He slides to M-14.
--- On a miss, I'll use Inevitable Shot to TGT Basher 1 with
Guardian Harrier--using the Githyanki's square as the origin square for this attack. On a hit, the Basher must move at least 2 squares on its next turn or take 3 pts damage.
EDIT: The CRIT deals 16 pts damage to the Githyanki.
- Inevitable Shot is not expended.
Rahgon, catching Alfgar's intention, runs up to cut off the basher's escape. The goblin leaps at the man, grabbing him by the throat. The street tough is used to this sort of fight though and pushes back from the goblin's crushing grip.