Chapter 2: Hostage Situation
Continued from the end of Battle 1: The Angel of Harmony
The day after Zuriel's destructive arrival, life continues on Ark in shockingly uninterrupted fashion. Large swathes of the up-town area near the massive Prometheus structures are covered in warning tape and blocked off from the public by well-disciplined police crowd control teams, leaving little room for sight-seeing of the remains of the massive creature whose remains presumably still lay shattered upon the city. As near as any of you can tell, the events of the previous day aren't even part of the public consciousness yet. Apparently evacuation 'drills' are common enough in this city as to make them relatively unremarkable nuisances, and mass-media reporting has been completely blasť up to this point about the vaguely described events of the previous day. Something about a nearby threat "handled" by United Nations defense forces, further details to follow.
Amanda and Paul of course already have apartments in the city, both located around the mid-town area near the unusually-shaped civic center, which is the seat of Ark's civilian government as well as the UN liaison (or so your Social Studies class would like to have you believe). The new pilot arrivals are currently making do in temporary 'housing' (closer to basic hotel rooms) in Nerv HQ. After the battery of physical and mental tests insisted upon by Dr. Taylor the previous day, everyone is free to go about your daily routine or explore the city the next day. Perhaps disappointingly for the new arrivals, it seems like you'll all be expected to attend a school, as soon as the roads are repaired back up and the place opens back up.
If there is one thing Ark doesn't seem to lack for, it's public transit. Buses and underground train systems can take you from nearly anywhere to everywhere else. The vast downtown area beckons, with every imaginable form of distraction a big city might offer.
The entire week after Zuriel's destruction is a whirlwind of meetings, memorial services for the fallen, and status reports on ongoing clean-up and repair projects in the city and at Nerv HQ. Paperwork abounds. However, you have occasional hours of free time to yourself to use as you wish.
Everyone, make a choice as to your usage of Time Management in the coming week, and take a routine (+20) test for the appropriate skill or ability. Since your time is more-or-less your own for the first week, you may describe any manner of exploratory activities unrelated to the standard grind of school or training. Unless of course you seek one of those activities out. Do you try to find an apartment off-base, insist on training sessions in the base Simulation Chamber, hang out in arcades and stores around the city, hide in the library and study? Avoid or try to stay around the other pilots?