Act 2, Scene 2: The Gates
You know its coming, but it sneaks up on you nonetheless. All of a sudden the jungle stops and there it is, barren plains of sparse cactus for miles, with black city shining in the sun in the middle of it. The dry ground crunches underfoot as you trudge towards the city. Night falls and the city seems no closer than when you left the jungle so you make camp, building a fire out of scraps of scrub brush and munching on pieces of cactus.
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The next morning you strike camp and hike the rest of the way to the city's gates, which found at the middle of the South wall, tall and made of tarnished bronze. It takes the combined strength of Greil, Orion and Finley to slowly push one of the heavy gates open. Inside you find a long covered avenue stretching off into the distance. Lining the avenue are multi-storied buildings of green stone that shines as you light a torch. The streets are covered in dust and cobwebs fill the doors and windows of the nearby buildings. No one has passed here for some time.
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The next morning you strike camp and hike the rest of the way to the city's gates, which found at the middle of the South wall, tall and made of tarnished bronze. It takes the combined strength of Greil, Orion and Finley to slowly push one of the heavy gates open. Inside you find a long covered avenue stretching off into the distance. Lining the avenue are multi-storied buildings of green stone that shines as you light a torch. The streets are covered in dust and cobwebs fill the doors and windows of the nearby buildings. No one has passed here for some time.




Dungeoneering