Stargate: New Journeys - looking for more castaways!
New Journeys - Forum
Estimated Members Requested: 4
Greetings, fellow Myth-Weavers! The crew of the George Hammond, currently marooned on an unknown planet, seeks additional players to join them in their voyage of discovery and danger. With over ninety survivors, there are plenty of opportunities to jump right in. Create your own character or pick from one of the following already created persons:
Dr. Klaus von Braun, senior engineer
Dr. Evelyn Archer, archaeologist/archaeolinguist
1LT Sawyer Tiers, intelligence officer
If you're thinking of a new character, the types of roles I'm looking to fill are Ancient technology/Stargate expert, linguist, 'that brilliant crazy guy' (McKay/Rush). The other player-characters among the crew include:
MAJ Eileen Thorsson, acting CO (The Bushranger)
CPT Michael Wantanabe, acting XO/security officer (roadford01)
CPT Sarah Morgan, medical officer/biologist (Merlana)
Ms. Finduilas 'Findy' MacLean, engineer (DarkLadyOfTheSith)
Since the original advertisement, the team has come into orbit around a habitable planet and transferred the crew down to the surface using the ring system (since the Asgard transporter was inoperable), and dumped the damaged reactor cores before they exploded. They've survived a brief attack by indigenous hostile quadrupeds, battled freezing weather, and deciphered at least part of the meaning of an Ancient ring of standing stones. They are currently exploring the remains of the George Hammond via remote robot and prepping to travel overland to a site that, if the standing stones are to be believed, holds a strange 11-chevron Stargate.
Interested? Apply here! New characters should follow the guidelines below. If you're interested in taking over an existing character, describe how you see the character developing and participating.
This game is a takeoff of the Stargate: Universe idea. In this game, the survivors of an Ori attack has been thrown somewhere into space. The ship can barely support those who survived the attack, and death is inevitable unless a miracle occurs. And that is where this game begins: with a 'miracle'.
This is a Freeform game, which means that for the most part we won't be needing any stinking rules. To provide a little basis for comparative urges and conflict resolution, we will be using the Window, a very simple rules-lite system.
The game starts at the fringes of the Stargate canon and branches sharply from there. It's set in late 2009 following the launch of the sixth Daedalus-class ship, George Hammond (formerly Phoenix). The story arc is intended to cover the time from the attack described above until the point where the crew is rescued or perishes.
Since the George Hammond was fully crewed up until the attack, the survivors could be any member of the initial ship's complement. Officers, enlisted, and civilians are all welcome. Regarding races, the crew would be almost exclusively Tau'ri but I'm willing to consider individual exceptions.
The Window system provides a framework for defining character traits, and its Quickstart Guide is a great place to start. I'd like to see a little bit of history to explain how the character became involved in SGC and ended up assigned to the George Hammond to accompany the crunchy bits.
Post completed applications here. Feel free to put up something incomplete and edit it into final form, so long as when you do finish it you mark it COMPLETE so it's obvious to me.
This is a Freeform game. If you aren't familiar with the concept, it basically means that the players are expected to police their actions and not develop an I-can-do-anything god complex. The GM's role is to move the storyline, handle NPCs, and referee the occasional situation where players can't agree on the outcome of a particular situation.
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