His hands still on the falling wizards flesh Orion follows Tolkemec through his portal, only to see him die in his arms at the hand of Tascela. Saying nothing he strikes out at her with his foot as he eases the mans body to the ground.
Phase of the Moon; HP 70/83 THP: 14 AC 26 Fort 26 Ref 26 Will 27 AP 1 Surges 0/9 used
Seeing the witch standing again, Rune cannot help but let his eyes glow red again. You were supposed to have stayed down, then again Orion should have shattered your skull instead of merely knocking you out. No worries, you will be dead for real soon enough.
Move: Walk to H-9
Minor: Sustain Deep Shroud
Standard: Energy Strobe (+16...with CA vs. Ref) vs. Tascela
feeling the primal spirits leaving him Greil's strongest desire is to sit down. Looking over to the two newly downed corpses Pheh he breathes, I'm dead tired...well not as dead as them at least.
Holding his hammer in his hand he connects the head to his own temple, thanking the spirits for aiding him. So we all alive?
With the sound of a thunderclap Finley disappears from the Sorceress's sight. Unfortunately for her out of sight is not always out of mind as the Bard's sword emits another sound, not a thunderclap but an almost solid wave of sound that throws Tascela from her feet into the brazier behind her. Sparks and coals fly everywhere as Tascela screams in agony. Dying she attempts to escape the flames, but the damage is done, she falls over dead on top of Tolkemec, finally ending half a century of revenge and brutality.
Searching the body of the dead Sorceress you discover that not only is the dagger she wielded of some arcane make (probably the race Olmec referred to as the 'Founders'), but she also bears an iron ring, painted on the side in dark black blood is a tiny paw print.
Down the hall from Tascela's ritual chamber you discover a library where she has deposited all that she has gleaned from fifty age-less years in this graveyard of a city. Ransacking the her library Boone discovers a handful of scrolls in languages he can understand along with some small barrels of powered jade enchanted with something, which he quickly decides not to think about to hard.
In the meantime, Greil, Finley and Orion discover the Techuhltli treasury. Calling it a treasury is being rather generous, having little use for treasure in their endless struggle its really more of a dusty, neglected store room. Nonetheless, Finley and Greil quickly begin to fill whatever they can carry with the most fungible goods; gold, jewels, small objet d'art and whatnot. Orion has no eyes for these things and gravitates towards something else. He begins to toss aside gold and other bits of treasure (including a golden crown that Finley finds rather splendid) until he finds it, buried under treasure and the rotted remains of baskets and shelves, a small blueish stone statue of a orc sitting cross-legged. Its about a foot tall, its chipped and dirty, but the orc's face is serene.
Having found what little you can of value in the city, you quickly make for the exits. At long last you leave the cursed city behind.
Finley uses Cloak of Sound and is Invisible to Tascela. Finley Hits Tascela with Misdirected Mark, Killing her.
End of Combat.
You are now Level 13!
You find the following Magic Items: Withering Dagger +3
Blurry Strike Ki Focus +3
Orb of Sanguinary Repercussions +3
Ring of Invigoration
Crown of Whispers
You also find a Ritual Book containing: Shadow Passage
Mystic Sages
Ancestral Whispers
And lastly, 9,480gp and 9,480gp worth of Residium, divide as you like.
Orion shakes his head as he hefts the stone statue into his pack. "Boone, my friend, there is more to this world that the flesh. Surely a magister of your caliber knows what lies in the planes beyond for us when we pass there?" But he too is ready to leave the city, for without it's vile leaders, soon it will be empty of people to redeem.
I'll totally take that dagger. Not really, the Ki Focus should help me a bunch. Two Flurries of Blows! I traded Drunken Monkey for a new power, but honestly I don't remember and I can't check because the new CB doesn't work in Linux. I'll update the mw one today.
Otherwise I say we apportion the 9k of gold and res evenly, leaving the 480 leftover as a party fund for rituals, inns, and the like.
Well, it's only fitting that I take the wenches blade and use it against my enemies from now on. As for the flesh, I thought you were better than Greil, Boone? Perhaps not. Not caring if they are "caught" on the way out, Rune stands off to the side, waiting to leave.
Rune would love the and my character sheet is updated online to take Dazzling Starlight instead of the burst encounter power he has. As for splitting the gold, he really doesn't want any residuum so his share can go to the party funds for it.
"Whilst it's true that there's more to life than the simple pleasure of pure hedonism," Boone says, "the fact is that we've been trapped in this blasted dungeon for what feels a month. I could use a real bed... and a curvy body to fill it!"
I'd assumed Boone would take the Orb +3 since I'm sure he's the only one who could use it as an impelment. As for money: are we not running a Group Account? Also, Boone will likely disenchant his old Orb+2 whenever we take our next Extended Rest (i.e. When I get around to updating his sheet with it).
So do we all have +3 Neck Items? That's often lost in the shuffle at this point, especially given that we've now leveled twice with these characters.
wrenching the small ring out of Tascela's hand Greil holds it in the small of him palm. it seems I may be collecting interesting trinkets he says to no one in particular. Greedily shooving what he can into his arms and bag he heaves it all onto his back. Turning to Boone he chuckles, Now that may be the best words to come out of a spellcasters mouth yet. with a hearty laugh Greil shrugs at Orion with a light smile on his face. Lets move out with a shoulder adjustment his feet pound him towards Rune and the exit. I think I saw some more shapely suits of armor in the main hall if you'd like something to cuddle with Rune... a toothy grin forming on Greils features as he moves. Already the thought of leaving the city has raised the Goliaths spirits.
Greil would like to take the Ring, though he'll probably need help resizing it.....Boone? ^-^
Greil doesn't care for the Reesidum, he may have tried eating some when he was younger so he wants to avoid it.
Greil is fine dividing up the parties treasure. He doesn't have much a use for gold right now parsay but he could down the line.
Boone smiles when he realizes exactly how much residium there is in this place. To be honest, when coupled with what he already had, it's simply too much to carry. "Hold a second, Griel," he says. "In fact, I think I'm going to need an hour or so."
With that, Boone gets out his spellbook, draws out a Circle, and falls straight into spellcasting. This goes on and on... and on... until at length, Boone stands up, dusts himself off, and holds forth a tiny golden circlet, fashioned from a single melted gold piece. "Behold," he says. "I've melted down my old orb and used its magic--along with some of what we've found here today--to create this: the Headband of Intellect. This will fortify my mental defenses and aid me in psychic spellcasting. And now, at least, I can carry all of what we've found in my rucksack without being overly weighted-down."
Boone started with 1500 gp worth of ritual components. He melted down his orb to gain another 1800 gp of residium, which with the 9840 gave him 12,780. Which was a lot. Really, enough to get us into the very heart of the Nine Hells and back and still have some change, especially considering that I have yet to actually cast a ritual. So I spent 5000 gp worth of residium to create the headband, see below.
Headband of Intellect
Level: 10
Price: 5,000 gp
Item Slot: Head
Property: Gain a +2 item bonus to knowledge or monster knowledge checks, and a +1 item bonus to attack rolls on powers that have the psychic keyword.
Power (Daily): Minor Action. Gain a +2 power bonus to the next Intelligence attack that you make this turn.
One final character note: I retrained Weapon Focus: Longsword for Implement Focus: Orb. I did that because Character Builder wasn't adding the feat damage to my spells with the longsword, so I had to go with the Orb feat. The net difference is that The One Sword now deals substantially less damage than any of the rest of my attacks, but that's okay. I haven't even used it yet, and it works fine in a lot of other ways.