After he reached the other side Erol fell to his knees and wiped the sweat from his brow with a hand. Loosening up the rope, he let it slide off his arms and body. He unhooked the crowbar, untied the rope from it, wrapped the rope back up, then slid it over his body again. the crowbar hangs off his jacket through a loop on the back normally reserved for one of his weapons.
The bolt torch was left on the other side as a light source so it's long gone now. Taking out the flint and steel set from his jacket, Erol lights another bolt on fire to use as a torch. A quick look around indicates that the pathway seems to be smoothing out again. The reverberating sound draws him around the corner to the new room. He
stealth: Dice Roll: 1d20+7
d20 Results: 4 (Total = 11)
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stands at the entrance to the room, peering in but not going inside just yet.
Erol
perception: Dice Roll: 1d20+6
d20 Results: 3 (Total = 9)
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looks around at the floor, walls, ceiling, and the slits in the walls. He tries to
knowledge of dungeoneering: Dice Roll: 1d20+1
d20 Results: 12 (Total = 13)
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recall anything he might have
knowledge of history: Dice Roll: 1d20+2
d20 Results: 9 (Total = 11)
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learned or heard about such things previously. The carvings made him uneasy, like it was a possible
survival: Dice Roll: 1d20+7
d20 Results: 12 (Total = 19)
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trap or some kind of puzzle. While he's casing the place with his eyes, he also tries to discern if anyone else has been here and if so, where exactly they went.