celebrating his 12th birthday was a special, due to the customs of his people this is when he would become a man however things did not go well. ever since Aerontar Eldanari was born strange things have happened around him such as things moving of their own accord and others always knowing how he is feeling. to be honest his parents viewed him as special but diddnt know why. in school he excelled in all of his studies being the top of his class and a friend of everybody. He knew he had the ability to do things that noone else could but never gave it a second thought until he turned 12. Everything was going fine for the celebration at first until a scream was heard from behind the houses and a mass of orcs came charging through slaughtering everyone in their path, It was a war party off to fight a battle. the townspeople fought bravely and fought hard but they diddnt stand a chance. Hiding out of site Aerontar watched as his people were massacred and after a time he tried to run away. But the orcs spotted him and gave chase. After what seemed like hours of running Aerontar was finally surrounded. realizing he was going to die Aerontar started thinking of how to survive and had this nagging feeling at the back of his mind. As the orcs closed in on him Aerontar gave into that nagging feeling and let forth a blast of raw mental energy with a cry of "Somebody help me" before falling unconscious. Several hours later he awoke and was surprised he was still alive and looking around he noticed the Orcs had killed eachother by their swords in eachothers bellies. Astonished at this new power Aerontar left his home and found a safe town to live in where he spent the next nine years practicing with this power and strengthening his mind and testing his limits.
Feash is a fairly downbeat character. He does not trust other people easily, in particular non-gnomes, and tends to be solitary. He does not speak much and he is often distracted by some inner thought, ending up ignoring most of what happens around him. If people around him get insistent enough, so much that ignoring them becomes impossible, he tends to become sarcastic and borderline offensive.
Still, it is clear that the abrasive personality is not a reflection of his inner self, but more of a consequence of his musings and rage against an unforgiving world. The rare times when his true inner self comes out he is witty and pleasant, often humorous albeit a bit on the nerdy/scholarly side.
Feash is an average whisper gnome. About 3'6'' tall and at no more than 40 pounds he is far from physically impressive. Like most of his kind he is quick and hardy, though, being able to walk for a long time without tiring. He sports a long nose slightly pointed down and a goatee, uncommon for a gnome. His eyes are brown and his hair are salt-and-pepper.
Both his hair and the many wrinkles around his eyes give away that Feash is not young any more, while the wrinkles around his mouth give away that he used to laugh and smile often. At 110 years old, anybody looking at the gnome could say that while looking weak he must have been able to take care of himself for a long while.
He was walking back toward the large circus tent in the middle of the night. Going fishing with Punar the dwarf... "the only humanoid stronger than a dragon" as Wren, the circus director advertised him, had not been a good idea. Unwilling to give up, they had stayed at the lake until dawn, catching barely a young trout between the two of them.
They had positioned the tents far away from the last town they had visited, since when they arrived there they had discovered that it had been raided by goblins. It is not worth to risk it, Wren had said, so they had moved their encampment into the forest. The goblins might come back, and I don't want to be here when that happens. Feash couldn't have agreed more.
At that time, though, Feash wasn't thinking about the goblins but about the nagging that was waiting for him. Bella, his wife, would have underlined his failure at fishing and the fact that he had been away for the whole night, many, many times. He sighed. He could just hope that she would drag him outside to make fun of him, avoiding waking uo his three sons. Klen, the oldest, had already started his wizard apprenticeship with him, like he had done when with his father many years before, and, if woken up suddenly might decide to try his color spray against his parents.
The horror of the scene in front of him was sculpted forever in his mind. The goblins had not burned anything, to avoid attracting soldiers from the nearby city, but had not spared anyone either. He walked over the bodies of the two clown brothers, Juy and Jay, arrows sprouting from their bodies like grotesque branches from a dead tree. He saw Della the lioness killed in her cage... she would have killed many of the attackers if free but they had intellgently cut down Wren while he was running to open the cage. He had known the circus people for almost 40 years now. There he had met Bella, the only whisper gnome in the circus.
When he arrived to his tent...even today, 10 years later he could not explain why he felt that his family was alive. At that point he sincerely felt that somewhat they had escaped.
Bella was lying down outside the tent, his body almost cut in two by an axe. She had died to protect her family, even managing to kill an hobgoblin with a kitchen knife. Feash pushed the hobgoblin body and looked inside, his retinas acquiring the image that would populate his dreams for the 10 years to come. His three sons had been cruelly eviscerated and had died bleeding to death.
Feash was staring at the fire, living again his nightmare, going through every detail of it, following the masochistic ritual that was also the only thing that had kept him alive for the past 10 years.
He had been a sheep, happily grazing in his field. Then the wolves came... Now I hunt wolves he said aloud. He knew that he could not exterminate every goblinoid on earth... but for sure he had been trying his best.
I saw the ad late, so I haven't a character sheet ready yet, but I have been playing D&D for almost 20 years now and I am quite familiar with the rules so I can put one together tomorrow in few hours if selected.
The build will be a focused conjurer with emphasis on battlefield control, summoning and buffing allies (not necessarily in this order). I would like to play him as an "enabler", and I don't plan to get any direct damage spells (beside, maybe, a reserve feat, but probably not)
Name: Caius Ironshroud
Gender: Male
Race: Human
Class: Warmage 4/Fighter 1
Alignment: CG
Caius is a fairly laid back individual who tries his best to get along with everyone, though he cannot stand oppression or tyranny.
Caius is a well built male, roughly six feet tall. His golden-brown hair falls to just below his ears, framing a rounded face with a pair of jovial green eyes and an ever-smiling face.
Caius was sent to Warmage school at an early age, his propensity for destructive magic exceptionally evident in the havoc he wreaked throughout his village. Though not a bad child, he always had a particularly mischievous streak that manifested itself in scorched gardens and frozen doorknobs.
After serving his time in the militia, Caius had picked up on a few of his more melee-oriented friends' habits, leading him to a small bit of training as a fighter. Combining these two paths, Caius hopes to make a formidable name for himself in later years.
Just going to split Warmage/Fighter, gain some tanking abilities while keeping the good ol' destructo-blast handy. I don't have a character sheet yet, but I can whip one up fairly quickly if you'd like one before selection. I've got a good five years of 3.5 experience, and a little over a year doing PbP.
Name: Hanna Elbraid Gender/Race/Class: Female/Human/Cleric Alignment:NG
Hanna was always a tomboy at heart, enjoying physical activity and excitement over more intellectual pursuits. When she came of age, she learned to rely on her intuition, and does not follow all of her foolhardy instincts. But she can not help but get lit up in the heat of battle, when stakes are high, and consequences are dire. That's when she feels truly alive. She is a warm and inviting person, quick to trust, slow to judge. Despite her zeal in battle, she is flawed in her desire to avoid personal confrontation. In more trivial confrontation, she is easily swayed to one's side, if means the end of the argument.
She sports heavy armor naturally, like a second skin, her plain, lightly tanned skin, light hazel eyes, and short brown hair making her almost boyish, despite being a grown woman. Her tall, slender build belies her physical strength. Were you to somehow get her in a dress, she would likely look pretty, if completely uncomfortable.
I will come back to this, after a look a little more at the setting information. Thinking of a Mulan-esque story of a father who raised her like a son, not knowing any other way, and she dons his armor and fights to avenge his terrible, horrible death at the hands of whatever evil works best for the setting.
So I had some trouble figuring out exactly what would provide balance to the party. With two of the four being support melee classes (plus an animal companion), a wizard/druid who I'm assuming brings the arcane pain, and a kind hearted cleric who's nice enough to run around healing everyone...
So do I make a heavy armor meat shield? Like a tower shield paladin, with a couple utility/boosting spells at the ready....Or do I make an spell slinging booster/protector, able to turn already capable melee guys into meat shields, and provide some tactical and ranged support? Like a sorcerer with booster archetype. Hmmm....
If I make a cleric, I can potentially be both, and adjust accordingly! Never too many clerics, right?