Mind if I ask a question?(Psionics)
I'm somewhat new here, and to GURPS, but I've already stumbled upon something which boggles me.
Psionics gets a backburner slot in many GURPS games, and I'm not really sure why.
I find psionic powers more interesting then magic most of the time, but what I'm wondering is why in the games I've seen for GURPS(or rather applied for), people can take as much Magic as they want(assuming magic is common), but Psionic stuff is limited to maybe a quarter of your total points, if not less.
Maybe I've been looking at the wrong games, but I see psionics being more common then it is presented in these games.
What I'm wondering is, is there something about Psionics which makes DMs favor magic over it, and if so, what would that be?
Psionics gets a backburner slot in many GURPS games, and I'm not really sure why.
I find psionic powers more interesting then magic most of the time, but what I'm wondering is why in the games I've seen for GURPS(or rather applied for), people can take as much Magic as they want(assuming magic is common), but Psionic stuff is limited to maybe a quarter of your total points, if not less.
Maybe I've been looking at the wrong games, but I see psionics being more common then it is presented in these games.
What I'm wondering is, is there something about Psionics which makes DMs favor magic over it, and if so, what would that be?




