The gnolls advance again, drawing another shot from above that misses the entire mass of hyena-headed monstrosities. All of the horses and Rives make it inside the courtyard, leaving the two archers and Marin, Leo, and Alelip outside to defend the gate.
Caedmon's shot strikes true, hitting one of the onrushers in the shoulder but not slowing its advance. Butch
Dice Roll: 1d20+6 1d4+2
d20 Results: 1 (Total = 7)
d4 Results: 2 (Total = 4)
These dice were omitted, altered, or moved: 1d20+3 1d8
Original Dice: 1d20+3 1d8
toward the onrushing enemies, but the arrow falls harmlessly short. "Inside. Move!
" he barks to his troops as he starts to back toward the opening in the watchtower's defenses.
Scrawny Ken Rivers looks up to Rives, hoping the stablehand might have an idea what to do next. "Do we go out and help? What's the plan?
Order of Battle: PCs, Gnolls
Status: Gnolls (11) at 120 feet, closing at 60 feet per round. Gnoll (1) at 180 feet, closing at 30 feet per round.
Gate: Open, manned by Nate and Giles.