I have been saying "no" more often though so that's good.
But yes. This needs a sticky.
"he actually wanted us to play X, but i asked if i could play Y, and he let me, and then proceeded to make playing Y with any degree of fun or competence impossible... and finally explained that he actually wanted X long after I'd been through a lot of frustration."
I've seen that type of remark several times on MW, and many more IRL and on other forums.
If you want X, SAY SO. Don't be a passive-aggressive jerk.
|And there's a misconception that it's not okay to say 'no' to something. If a player|
Originally Posted by wonder how this endsYou’re in charge, so don’t be afraid to let it show. If you don’t want something in your game, make certain that people won’t ask you about it. Again, lists are very handy for this. Having a list of all the things you specifically do and don’t want in the game can make or break a player’s decision to join. If the player reads your “Don’t do this” list and decides that the game isn’t for them, then they probably weren’t the sort of player you were looking for anyway. Remember, you are the Dungeon Master. You control of what sort of game the players ultimately experience. You say what flies and what doesn’t. If you don’t want Chaotic Evil Sorcerers who focus in Necromancy, then by all means, don’t allow them. And there's a misconception that it's not okay to say 'no' to something. If a player