Recruiting: Moonshae Rebellion

 
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Old Feb 26 '11, 11:04pm
tahu88810 tahu88810 is offline
Young Adult Dragon
 
Join Date: Jul 2007
Location: Massachusetts
Posts: 311
Recruiting: Moonshae Rebellion

The Moonshae Rebellion - Forum
Dungeons & Dragons 3.5e - Forgotten Realms 3.5e
Estimated Members Requested: 6

Hey there,
You can get an idea of what this campaign is about below, in the Game Description. Basically though, I am looking for 6 players to fill out 3 teams of characters which will, initially, be opposed to each other. I say initially not because you are meant to eventually join forces, but because there is no magical force preventing them from working together if for whatever wholly In-character reasons they decide to do so. Aside from the main plot outlined in the Game Description, you will be largely open to do whatever you want. The campaign will continue after the rebellion, if any are interested.

Anyways, as for character creation, application, books, etc.:
-32 Point Buy
-Effective Character Level 7 (Have a very good reason to be, like, a hobgoblin or half-fiend, please.)
-Race: If you are not a human, you better have a very, very good reason to be ingrained in the Moonshae Isle.
-All books available for use (You are required to have access to the Forgotten Realm Campaign Setting and Stormwrack)
-Please apply to the game directly, and make sure your character sheet is attached. Provide at least a paragraph of background, more than that is better. This background should also include an explanation for MOST things on the character sheet.
-Please do not apply if you're the type to drop a game shortly after joining, or if you can not post at least once every day.


Finally, a quick note about combat: We will not be using grids. Instead I'll simply keep track of everyone's relevant position via narration. Also, everybody will post what they intend to do each round regardless of initiative order and then I'll put everything in order when I describe the round in full. Player-on-player violence is to be expected, but it's entirely possible that it will never occur.

UPDATE (Mar 7, 2011): 2/3 Northerners accepted, 1/3 Ffolk accepted

Game Description:

It is 1372DR on the twelfth of Mirtul, the beginning of Spring. You are a northerner of the Moonshae Isles. For generation upon generation, your people have sailed along he sword coast in formidable longships, raiding in the name of Tempest and Glory. That is, until roughly 72 years ago when dark gods made human moved to secure the island for their own purposes. The Kendricks, a family born from the Ffolk of the southern isles, took up arms and rallied the entirety of the isles beneath their banner as they fought to drive those foul deities from the land. When the battle was done, the leaders of the Northmen spurned the old ways and swore fealty to the Kendricks. The days of raiding are over, and your people grow slow and weak. Corrupt leaders marry their sons and daughters to "nobles" of the Ffolk. You, and many others, look upon these changes with more than a hint of dismay and disgust. Rasmus Heartbane, the son of a famous raider, has sent out a call beckoning all who long for the old ways to return to the Iron Keep, the seat of the Northerner's Power. Spring is a time for change, and as the people of the Moonshae Isles are about to find out, change is often violent.

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It is 1372DR on the twelfth of Mirtul, the beginning of Spring. You are a Ffolk of the Moonshae Isles. For generation upon generation, your people have done battle with the Northerners to the north, though you would have been content with peace. A peace that High Queen Alicia Kendrick and her father before her have finally secured through deed, marriage, and word. The Northerners have never been content with peace however, and word has reached you that an influential captain amongst their ranks has been spreading dissent. It may soon be time for you and your kind to take up arms once again, to defend your family and homes. And perhaps this will be the last time you need to fight the Northman, for things have slowly begun to change for the better. And Spring is a time for change.


Last edited by tahu88810; Mar 7 '11 at 8:00pm..
Sooo... homebrew? Possibly a gentleman's agreement to use things that aren't overpowered and sort of make sense? Things like... oh I don't know, the Deviant and Daeijine Illithids (the much weaker, no LA one at the bottom)? Swear to god I have an explanation for playing these.
Also, will the Underdark figure into this campaign at all?

Quote:
Originally Posted by Scio View Post
Sooo... homebrew? Possibly a gentleman's agreement to use things that aren't overpowered and sort of make sense? Things like... oh I don't know, the Deviant and Daeijine Illithids (the much weaker, no LA one at the bottom)? Swear to god I have an explanation for playing these.
Also, will the Underdark figure into this campaign at all?
In regards to the general adventure outlined in this thread? The underdark is not likely to be involved.

As a general rule, I dislike homebrew when dealing with online campaigns. You would need to make a very good case for that race/class.

Quote:
Originally Posted by Hiscompter View Post
Is this 3, six men/women teams or 3 two men/women teams?
Two, three men/women teams. So three people to each side, making 6 players and 2 teams in total.

Sounds cool, count me interested!

Interested! Would it be reasonable to be a repersenitive of the Isle of Evermeet? I was thinking Elf, and that being my reason to be on the Shae's

Oh yeah, finally a reason to dust off my unarmed Swordsage of Angriness.

Questions
What would the starting gold be?
Flaws/Traits; yea or nae?
Cross-Class Skills or just all skills as Class to save time?
Max HP per level?

Would class variants listed in the SRD be acceptable? I'm thinking specifically of the Barbarian variant that swaps rage for Ranger abilities (Favored Enemy, Combat Style). The overall concept would be Barbarian2/Sorcerer1/Fighter4. Also, I see no posts in the game forum. Are we just supposed to "Join Game"?

I would like a DM's oppinion on the Spur Lord from Lords of Darkness,

Could I take that without the prereq of Leadership, or is LD allowed?
I want to have a conflicting background story entwined with Spur Lord, I'll explain in detail when we get a thread for it.

Edit: I know its 3.0 book, but the spur lord is not game breaking, and does not need any changes to fit right in to 3.5 system/ balance-wise.




 

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