Sounds cool. Gonna make me up an adept of some kind.
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Shadowrunning in St Louis
Shadowrunning in St Louis - Forum Shadowrun 3e Ad Closes: Mar 15 '11 Estimated Members Requested: 5 Dropping in the Drink
The scuba equipment is anchored in the river. Cat line is set to the dock. The mist is rolling in off the river. It's 4 am, the contingency plans are set. We're as ready as we can be. Cam brings up the mental image he uses to trigger his headset comm. "Go for insertion." Hrothgar starts up the cutting torch and begins cutting into the rusty door. Lisa's spell should keep the light under cover. Better check. "Windwalker, what do you show on the drone sensors?" After a brief second, the respose comes back. "Light and heat are minimal. Work quick." A faint crunch later, the door is open. Lisa sprays down the heated edges with the watering can they brought with them before dropping her covering spell. Moments later, everyone's in and the real work begins. About the me and game This will generally be a game of corporate espionage. There will also be occasional sidelines as I come up with ideas. The game year will be 2061. The Arcology has been retaken and Year of the Comet is just beginning. I am a fairly experienced Shadowrun GM so most anything could happen. I’ve been interested in Shadowrun since it’s first edition. I played or ran a game through most of 2nd and 3rd edition. I’ve been around Mythweavers for a while as well. Ask me any questions you have directly and I’ll try and come up with an answer. I hope you like it. Application Guidelines Race: Team Role: Background: Character Generation 1. I'm anti-troll. As a metatype, I think they are unbalanced. Most other "unbalanced" metatypes I'm not going to like. 2. Cybernetic Smartgun equipment costs double. That is both the cyberware and the weapon mod. 3. Only one spellcaster or conjurer. 4. You are welcome to use the Priority system, Point Buy system (125 points) or BeCKS (425 Karma) for character generation. 5. No equipment with an Availability higher than 6 at the start of the game. 6. St Louis is a border city between UCAS and CAS. You need to consider how you intend to move back and forth across that border. 7. There will be two fixers in play, Caden James and Carl Wind-in-the-Grass. You should choose one of them as a contact. Helpful links Shadowrun pdf purchasing site BeCKS SR3 Equipment List Game Planning Thread Submissions sirfinn Human Shaman Calistoga Kidd Elven Merc Daryk Elven Decker BobKnob Human Physical Adept Moroken Oni Former Company Woman Deadline extended to 9 pm 17 Mar 2011 Last edited by galenbd; Mar 15 '11 at 8:42pm.. |
I will get to work on fleshing out a character. I'm leaning towards either a wheelman/transportation specialist or a straight up face. Maybe a little bit of both.