Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
Drk should be aware that choosing to take twenty isn't a free success, it represents an investment of in-game time. Most of the time it doesn't matter, but what if the GM suddenly argues that, because Grey decided to take 20, the crew ends up waiting for 2-5 hours, and now Imperial reinforcements have showed up and subsequent encounters and skill checks are now more difficult.
(PS- That's why I rolled as well, in case taking of said 20 would represent move of an investment of time/resources/manpower/equipment/whatever than is realistic for the situation.)
(PSS- Never assume DRK should know anything. The bastard is clueless 90% of the time.)