Affliction: too weak?
I've been reading an interesting thread on The Atomic Think Tank comparing Damage and Affliction. The consensus seems to be that while Damaging powers whittle away at their targets and eventually take them out, Afflictions are too easy to save against. Apparently inflicting a 3rd degree condition almost never happens, or at least not for the same PP value you get out of Damage effects.
I don't have enough experience with 3e under my belt to know whether or not this is the case, and in fact I've lately been building a lot of characters that favour Afflictions over Damage. So before I start implementing any house rules for Affliction in my games (see below), I want to ask my fellow Weavers about their experiences.
So, please chime in: In general, do you find that Damage effects tend to be more efficient (per PP spent) in combat than Affliction effects? I'm trying to determine the general trend, and individual anecdotes aren't going to be very helpful in that regard.
I don't have enough experience with 3e under my belt to know whether or not this is the case, and in fact I've lately been building a lot of characters that favour Afflictions over Damage. So before I start implementing any house rules for Affliction in my games (see below), I want to ask my fellow Weavers about their experiences.
So, please chime in: In general, do you find that Damage effects tend to be more efficient (per PP spent) in combat than Affliction effects? I'm trying to determine the general trend, and individual anecdotes aren't going to be very helpful in that regard.



