The heroes work their way toward the commotion ahead:
Burin at 20 feet in 4 moves
Markis at 10 feet in 4 moves
Arzag at 50 feet in 4 moves
Daphne at 20 feet in 4 moves
The crowd continues its mad dash from the scene. Those within 20 feet can make out a chaotic frenzy; carts toppled on their sides, smashed booths, wares strewn about. A handful of merchants swat at large rats with brooms.
Four odd humanoids with rat-like features dart between the carts and booths, breaking wheels and slashing canopies. Another one, larger than the others, seems to be directing the assault.
Wererat init (21)
wererat leader init (18)
No map for this one - doing it old school style! Just declare an action and we'll sort it out. You must be within 20 feet to see the creatures (and they can see you).
Characters in bold red are up
Burin at 20 feet in 4 moves
Markis at 10 feet in 4 moves
Arzag at 50 feet in 4 moves
Daphne at 20 feet in 4 moves
The crowd continues its mad dash from the scene. Those within 20 feet can make out a chaotic frenzy; carts toppled on their sides, smashed booths, wares strewn about. A handful of merchants swat at large rats with brooms.
Four odd humanoids with rat-like features dart between the carts and booths, breaking wheels and slashing canopies. Another one, larger than the others, seems to be directing the assault.
Dice Roll: 1d20+3z
d20 Results: 18 (Total = 21)
d20 Results: 18 (Total = 21)
Wererat init (21)
Dice Roll: 1d20+9z
d20 Results: 9 (Total = 18)
d20 Results: 9 (Total = 18)
wererat leader init (18)No map for this one - doing it old school style! Just declare an action and we'll sort it out. You must be within 20 feet to see the creatures (and they can see you).
Characters in bold red are up



