You continue through the opposite end of the cave into a narrow tunnel, after a minute or so Vortek emerges into another damp room, this room is haphazardly cluttered with broken beds, chairs, wagon wheels, and an assortment of worn, tattered, dingy, and broken objects pilfered or salvaged from 'big folk'. A row of bookcases stands crookedly propped against the far wall, the shelves filled with bits of bone, feathers, and dried centipede legs. Old window frames, cracked and splintered, hang upon the wall like works of fine art.
That's not all that Vortek sees, several angry mites holding rusty knives stare at the intruders and move in to attack!
Partial actions only. Only single file through Vortek's current space, ceiling is still low giving -2 to attack rolls. These dice sets were omitted or moved: 1d20+3, 1d20+3, 1d20+1, 1d20+3, 1d20+2, 1d20+1, 1d20+1
Sotto Voce Wizard 0
School: Necromancy [Fear, Mind-Affecting, Sonic]
Casting Time: 1 action
Duration: 1+ Rounds
Save: DC 14 Will Negates
Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice
with unnatural dread. The affected creature must make a Will save or be
shaken for 1 round.