Im using the random approach of selecting Power armour mark and history as specified in pages 152-153 in rites of battle.
Power Armor Mark (based on table 3-9 in rites of battle)
Power Armor Mark Rolls:
Dice Roll: 1d10
d10 Results: 5
i rolled 5, So im armed with Mark 6,
Based on tables 3-7 and 3-8 and Mk6 Rules on pages 150-151 in RoB
Mark: 6 Corvus
Locations Covered: Full
AP: 8 (Arms,Legs,Head) / 9 (Body)
Weight: 170kg
Enhanced Strength: +20
Auto-Awareness Modifier: +15
Osmotic Gill Life Sustainer: yes
Pain Suppressant Doses: 6
Vox Link: Yes
Magnetised Boot Soles: Yes
Nutrient Recycling: 2 Weeks
Recoil Suppression: yes
manual Dexterity modifier: -10
Rolls On History Tables: 2
Special Rules: Since it is lighter, than most armour, +10 to agility. |
"Corvus" Armor
Due to the Age and history of Mk6 armor, table 3-8 allows me to roll twice on the history table.
The Two Rolls Based on the History Table on table 3-10 on page 153 in RoB
Power Armor History Table 1:
Dice Roll: 1d5
d5 Results: 2
Power Armor History Table 2:
Dice Roll: 1d5
d5 Results: 5
Roll 2 means i roll on the battle scars table, roll 5 i can choose the table i wish to roll against. The second power armor history roll will be using the 3-12 Legends of War Table.
Power Armor History Table, Battle Scars:
Dice Roll: 1d10
d10 Results: 1
Power Armor History Table, Legends of War:
Dice Roll: 1d10
d10 Results: 8
As with the power armor histories in the core book, and the power armor histories in RoB, i can choose +1 or -1 from the rolls i use.
so on battle scars table, since i rolled 1 i can choose scars 1,2,10
on the legends of war table, i rolled 8, so i can choose 7,8,9
On the Battle Scars Table i choose 1,
Blood of the Enemy. My armor is drenched with the blood of my enemies, and from all my efforts it cannot be removed or cleaned off, but is stained with splotches, splaters and streaks patterns of blood. i gain the fear(1) against my enemies.
On the Legends of War Table i choose
Last Survivor. The previous wearer of the suit was involved in a battle which every other member of his squad was wiped out. The wearer gains an extra fate point at the beginning of every mission. it is lost again at the end of the mission if it has not been used.