Deathwatch--The Emperor Protects
The Emperor Protects - Forum
Warhammer Fantasy Roleplay
Ad Closes: Nov 21 '11
Estimated Members Requested: 5
Transcript of Watch-Captain Erich Bloodaxe's Audiologs.
Annotations: Inquisitor Isaac Samnite, Ordo Hereticus
High pitched whine, feedback through vox receiver
Watch-Captain E. Bloodaxe: Hello, hello? Is this contraption on? Never a Techmarine around when you need one. . ..
Three sharp raps of a finger against vox receiver
W-C: . . .well, warp it. I am sure future generations will survive if my grumblings are not of perfect audio quality.
W-C: That sniveling Rogue Trader Diaz Lan came calling at the Fortress today, begging for aid with the Aurum problem. It seems the Crusade has failed again to pacify that world and return its benighted inhabitants to the Imperium's fold. So they expect the Deathwatch to snap to, like obedient lapdogs.
Sound of liquid pouring. Presumably a horn of Fenrisian ale, knowing the W-C's proclivities
W-C: Of course, we will; Aurum is too valuable a prize to leave in the hands of ferals. But Lan and the Crusade must realize they cannot simply order the Deathwatch about. Three other Watch Captains contrived to refuse Lan the courtesy of an audience, though this was merely dissembling, as we caught wind of his desperation through our contacts within the Inquisition weeks ago. It was decided then that I would receive the beleaguered Trader, as befits my well-deserved reputation for magnanimity and my infinite patience for the quibbling requests of His Holy Majesty's less illustrious servants.
A noisy guzzling, followed by a satisfied sigh.
W-C: I sent him scuttling away with a firm, clear "maybe". . .which is of course a yes. I want to let the little rat to sweat it out a bit more, though he is more like to freeze in the cold-weather range I sent him to. My kill-team will meet him there to finally, formally offer the Deathwatch's aid in this miniature quagmire.
Muffled hiss and clang of a metal door sliding open.
W-C: Ah, speak of the daemon, and he obligingly arrives. Come in, Battle-Brothers. I have a mission for you.
For decades, the proud warrior peoples of Aurum have resisted reintegration into the Imperium of Man. Now a series of murders and unexplained deaths has brought the tensions between Imperials and natives to a head. Desperate to acquire the world, the Achilus Crusade turns to the Deathwatch to discover the source of these deaths and remove the threat to the Pax Imperium.
You are a Battle-Brother, an Angel of Death, a Space Marine. Your orders are simple: cleanse whatever evil plagues Aurum, and return people and planet to the Emperor's Grace.
Fritz der Fuchs. I've GMed about three tabletop games in Dark Heresy, totalling about nine gaming sessions. This'll be my first foray into Deathwatch.
We'll be playing through the first mission, "The Price of Hubris", from the three part arc in The Emperor Protects.
Ideally I expect at least a post a day during the weekdays. However, I understand that real life gets in the way. If you find yourself unable to post for an extended period, a heads-up would be much appreciated so we can continue the game while you are away.
While this is a published adventure, I always strive to make the game world as reactive as possible. My mantra is choices and consequences. Go ahead and spit acid on the natives, just don't be surprised when they send a lot of pointy sticks your way. Not that they'd do much to an Astartes, but you catch my drift. That said, if you are about to take a flying leap off the rails, I'll gently remind you of your duty and mission objectives, but if you still want to take that leap, I'll happily let you, maybe even give you a nice shove to get you started.
Above all, have fun! If you're not having fun, talk to me. We'll see if we can fix it.
Given high interest, I'll be taking 6 players, though one of the spots has already been filled so there are 5 remaining.
In character terms, the Kill-Team are an untried and untested group, having all recently been seconded out to the Deathwatch from their Home Chapters. They have trained with one another in Watch Fortress Erioch, but have not yet taken the field with one another.
The Kill-Team's Watch Captain is Erik Bloodaxe, a member of the Space Wolves and longtime veteran of the Watch. At this point you know little about him other than that he is one of the most decorated members of the Deathwatch still serving, and incongruously boisterous given the grim tasks it took to earn those decorations.
Sources Allowed: Deathwatch Core Rulebook, Rites of Battle
Be aware of all relevant changes made in the Errata v1.1
Standard character creation rules, with the following caveats and restrictions:
Specialties: You may not take the Deathwatch Black Shield specialty.
Chapters: You may select any Chapter in the core or Rites of Battle, including Successors. You also have the option of creating a custom chapter. See below for information about creating a chapter.
Starting XP: You have 2000 XP to spend on advances, deeds, and other benefits. This includes the 1000 XP all Deathwatch characters receive at character creation.
Starting Equipment: Standard issue equipment for your specialty as per Deathwatch core rulebook.
Power Armor: Instead of the standard Mk7 Aquila armor, you may choose any of the other standard issue power armor marks (4,5,6, or 8)
Armor Histories: When rolling for armor history or histories, you may select the table to roll on, just note which table you are rolling on.
Deeds: As per the rules, you may select one deed at character creation
Your application should stick to the following format:
Deed (if any):
Specialty Special Ability:
All other relevant game data goes in your sheet.
Note: Your sheet need not be totally complete to be considered. You should just have the vitals like specialty and chapter worked out.
You can either put your character's relevant sheet data into the post itself or attach or PM me a scan / pdf of a hardcopy character sheet. If you go the electronic route, I recommend the fillable PDF sheet located
If you get that far, please note all advances or XP expenditures.
A brief background of your Battle-Brother. If you've chosen a deed, be sure to include the relevant event.
What's your Battle-Brother like? How does he feel about his assignment to the Deathwatch?
What kind of reputation does your Space Marine enjoy? Was he sent to the Deathwatch for valorous deeds already committed, or as an opportunity to make a name for himself, or, worse still, a chance at redemption for some failure of duty?
Include a brief (no more than 300 words) in character rendition of your character engaged in something worthy of a Space Marine: performing maintenance rituals on his bolter (get your minds out of the gutter!), bringing the Emperor's fury to the enemies of Mankind, or simply meditating on his duty and his place in the Imperium. Anything that gives me some insight into both your character and your personal writing style. Note that this does not have to be a story; I'm looking for a snapshot, not flash fiction.
Post your custom chapters
Chapter Creation Rules You MUST roll to check for gene-seed deficiency according to the Progenitor chapter(RoB Table 1-6), unless you choose a gene-stock purity of Altered Stock or Flawed. (see Table 1-4 in Rites of Battle)
If you are unlucky with your deficiency rolls and end up with more than one gene-seed deficiency, you can elect to abandon your chapter or soldier on with it. If you choose to keep it, you will gain a bonus
for character creation.
You may keep the Progenitor Solo-Mode Ability and/or Squad-Mode abilities, or select from the options given in Rites of Battle. Sorry, but I'm not good at balancing houseruled stuff and I don't have the time to review a bunch of homebrew. Feel free to rename/flavor them as you like, but the mechanics must remain the same.
You may select your chapter's characteristic modifier from the table in Rites of Battle.
You may select one of the advance tables provided. Again, I'm not good at balancing houseruled stuff so no custom advance tables.
Below are the minimum required information I need for a custom chapter. Feel free to include other attributes like battle cry, livery, etc.
Gene Seed Purity:
Chapter Advance Table:
Flaw (if applicable):
A brief history of what is known (or suspected) about the chapter and it's Founding. You may keep certain details in private tags if your chapter has deep, dark secrets that only the Emperor knows.
A brief overview of the chapter's culture and general nature. Does it rigidly follow the Codex or go its own way? Is it authoritarian and hierarchical or does it value independent thinking and initiative?
Some short sketches of the major officers or venerated heroes of the chapter. These do not need to be especially detailed, but enough for a general picture to emerge.