I'm in need of a master trapsmith
So, as an attempt to put together a game idea that I had, I'm trying to build two dungeons. One is relatively small (three levels, each fit on a 40x40 grid), and the other is going to be rather huge (I haven't decided how many levels it will be, but in this case, "dungeon" means "tower").
My problem is, I'm finding it difficult to become inspired. I have a handful of trap and creature encounters for the small dungeon, but I'm already staring at a huge wall of writer's block.
So, I was wondering, do any of you experienced GMs have a handy list, sourcebook, or webpage of tricks, traps, and other nasties that I can draw on?
My problem is, I'm finding it difficult to become inspired. I have a handful of trap and creature encounters for the small dungeon, but I'm already staring at a huge wall of writer's block.
So, I was wondering, do any of you experienced GMs have a handy list, sourcebook, or webpage of tricks, traps, and other nasties that I can draw on?



