Non-DM Party Tactics
If you want to discuss battle tactics (or what have you), please do it here. I'll not read or check this thread.
| Dishearten You insert thoughts of defeat into your foes' minds, sapping the enemies' will to fight. At-will Augumentable, Implement, Psionic, Psychic Standard Action Area burst 1 within 10 squares Target: Each creature in burst Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier psychic damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. Augment 1 Hit: As above, and the target cannot make opportunity attacks until the end of your next turn. Augment 2 Hit: 2d6 + Intelligence modifier psychic damage, and the target takes a penalty to attack rolls equal to your Charisma modifier until the end of your next turn. |
| Memory Hole You sift through your foe's mind for the mental representation of yourself within it and brutally rip it out. At-will Augumentable, Implement, Psionic, Psychic Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier psychic damage, and you become invisible to the target until the start of your next turn. Augment 1 Hit: As above, and the invisibility lasts until the end of your next turn. Augment 2 Area burst 1 within 10 squares Target: Each creature in burst Hit: 2d6 + Intelligence modifier psychic damage, and you become invisible to the target until the start of your next turn. |
| Telepathic Projection You force your own will into an enemy's mind, manipulating the foe like a puppet under your command. Daily Charm, Implement, Psionic, Psychic Standard Action Ranged 10 Primary Target: One creature Primary Attack: Intelligence vs. Will Hit: 3d8 + Intelligence modifier psychic damage, and the target is subject to your telepathic projection (save ends). While the target is affected by your telepathic projection, when you start your turn, the target makes a melee basic attack as a free action against a target you choose. Miss: Half damage, and the target makes a melee basic attack against a random creature. If this attack targets one of your allies, the target takes a -2 penalty to the attack roll. |