Scene 6: The Forrĉderiske Ĝer [Forbidden Isles]
You rise early the next morning and break fast among the Orcs, you are introduced to Şef Siyahdalga [Cheif Black Wave] and Kaptan Acı Rüzgar [Captain Bitter Wind] who commands the longship that will take you out into the Forrĉderiske Ĝer [Forbidden Isles] in search of the Lighthouses and the Bastion. They explain that their warships are moored in a fjord half a day to the north, Şef Siyahdalga's [Cheif Black Wave] Klan is setting out for the fjord today and they will set sail tomorrow for Västervik's harbor and they would like you on board when they do, the Captain and Mayor will be joining you.
Your arrival the following day on the great stone quays of Västervik is tense, the fishermen are surprised by the sudden appearance of the Orc fleet and the alarm bell sounds from the town hall. You are met on the quays by the able bodied men of Västervik wearing rusted mail and wielding all manner of weapons. It takes some time for the Mayor to explain the arrival of the Orc and eventually the mob disperses but the town remains tense. Kaptan Acı Rüzgar [Captain Bitter Wind] does not wait long before shoving off back into the Forrĉderiske Ĝer [Forbidden Isles].
The seas are rough as you pass the Lighthouse and the Isle of the Misty Monks, eventually the blazing light of the Lighthouse is only a flickering speck in the distance like a coin glinting in the sun far away. At the helm you stand over a copied map pinned to the head of a barrel with four orcish daggers as you begin to sail into a heavy rain.
Your arrival the following day on the great stone quays of Västervik is tense, the fishermen are surprised by the sudden appearance of the Orc fleet and the alarm bell sounds from the town hall. You are met on the quays by the able bodied men of Västervik wearing rusted mail and wielding all manner of weapons. It takes some time for the Mayor to explain the arrival of the Orc and eventually the mob disperses but the town remains tense. Kaptan Acı Rüzgar [Captain Bitter Wind] does not wait long before shoving off back into the Forrĉderiske Ĝer [Forbidden Isles].
The seas are rough as you pass the Lighthouse and the Isle of the Misty Monks, eventually the blazing light of the Lighthouse is only a flickering speck in the distance like a coin glinting in the sun far away. At the helm you stand over a copied map pinned to the head of a barrel with four orcish daggers as you begin to sail into a heavy rain.



