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As far as I was aware, we all have individuals in our kingdoms that aren't part of our leadership group. Those individuals are not specifically loyal to the leaders. Trade goods from our kingdom and trade good from our followers would be two different things! If Dominic or any of his followers wanted the magical good that some of the people in his kingdom make and trade, he'd have to pay for them, just like everyone else. |
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| ...Or just take or nationalize them... send some soldiers, be like, "These items are now property of the Duke!" |
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| And I thought all of the stuff in the cities that could remotely be useful had to come out of the 'pay money to make your towns better' stuff. I mean, we all have very useful resources that aren't a part of our specific ownership, but I thought that 'the ability to produce magic items' was something that wasn't even on the menu to get in the first place, at least, not until we succeeded at getting wizards and stuff to immigrate? |
Relax, if something gets tossed up that is seriously game breaking, I'll step in to maintain and manage the issue. I've got a lot of experience doing such things.




